Analysis

Analysis

Professor Euro would be proud...Matt Thrower and other F:ATies bring out the pipes and smoking jackets for some serious gaming discourse. Right before they nuke you.

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MattDPMattDP   July 06, 2015   15  
The excellent Michael Barnes recently conducted an excellent interview with game designer Reiner Knizia. He's widely regarded as one of the best game designers ever, but his stock has gone up and down around these parts. Currently, it's up: something I didn't realise when I waded in to offer a contrary opinion. The response begs an interesting question: what do we mean when we say "best" in this context? What qualifies a designer for an epithet of "great"? I'm in a poor position to judge, having designed one godawful game in my entire...
Warrior Knights
wadenelswadenels   June 24, 2015   284  
What started out as a reply to Let's Talk Warrior Knights is ending up as an article.  So let's talk about Warrior Knights of 1985 and 2006, in 2015.
MattDPMattDP   April 20, 2015   681  
I blame X-Wing for a lot of things. I blame it for making me read more than is decent about the expanding universe of Star Wars. I blame it for the gaping hole in my bank balance. Most of all, though, I blame it for turning me from a player into a collector. Those of your who’ve been with us for the long haul will remember the amount of words I used to lavish on getting people to play their games. All the dire warnings against acquiring another identikit cube pusher when so many gamers already...
MattDPMattDP   March 30, 2015   1030  
One of the unexpected effects of regularly reviewing games is how jaded I've become. It takes an enormous amount to impress me nowadays. And even for titles that make the grade, it's rare that they grip me for a long time. Readers demand novelty, so the old makes way for the new. Sometimes a game still gets its claws in me and demands play time in the face of all competition. The last video game to achieve that was Hearthstone, early last year. The last board games were Wiz-War and X-Wing back in 2012. ...
San Il DefansoSan Il Defanso   November 24, 2014   1507  
When I was just beginning to write about board games on a regular basis, I had a conversation with a friend of mine about a particular piece I had written. I expressed my desire to become at least something of a notable personality in the hobby, and he told me that if that was something I wanted I would do well to create a video series that explained complex games. I have never had a ton of use for video board game content, so I explained that I only really had the time and inclination to stick to the...
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