Written by Sagrilarus
March 09, 2014
Ladies and Gentlemen, you’ve been playing for three hours, and the entire game comes down to just one die roll. 180 minutes of painstaking planning, careful negotiation and tactical response, and everyone is looking at the guy on your left, waiting for one throw of a couple of cubes to pick the winner and the loser. And that’s exactly what’s supposed to happen. To some extent I’ve withdrawn from the “what a game should be” debates that rage unabatedly on the Internet, mostly because I’ve found they’re just piles...
Written by San Il Defanso
February 05, 2014
Last night some friends and I had a conversation over a board game, as is our tendency. The chitchat wandered over to games that for whatever reason we didn’t like much. Eventually this turned to my well-documented dislike for 7 Wonders. Most people at the table weren’t big fans of the game either, but none of them had quite the depth of my own antipathy. So for the sake of conversation, one of my friends began to offer up counterpoints to my complaints, just as a way to show me that it’s not as bad as all that. One...
Written by MattDP
February 03, 2014
People seem to like these lists. So here I am again with your yearly dose of statistical hype-mixture. I've actually made a table this year rather than my previous paragraph-based efforts, but there are still comments beneath noteworth games. Enjoy. A quick rundown of the rules for anyone new to the list. This is an average of the ratings given to games by people who've bough the "Ameritrash fan" microbadge on BGG. A game needs at least 30 ratings to be eligable. Games that have been in the top 25 for at least five years running are...
Written by San Il Defanso
January 21, 2014
Being the guy who reviews games means that I’m usually the guy teaching them. This was the case even before I started writing about games regularly, since I was one of the buyers among my friends. I would decide what I wanted to play, buy it if no one had it already, and then teach it to everyone else. Teaching is something that most gamers need to figure out, and I feel like I’ve gotten pretty good at it. But lately I’ve grown weary of being the teacher. I’m not sure if it’s a function of too many games,...
Written by Ken B.
January 17, 2014
It's not secret my column has been very irregular over the past half of last year. There are a lot of reasons for that; at the start when I could see this was becoming an issue I apologized for it. I'd also hoped I could quickly correct the things holding me back and hop back in the saddle. Though that started off promisingly enough, I was soon enough not pumping out the material regularly.