Analysis

Analysis

Professor Euro would be proud...Matt Thrower and other F:ATies bring out the pipes and smoking jackets for some serious gaming discourse. Right before they nuke you.

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MattDPMattDP   March 30, 2015   606  
One of the unexpected effects of regularly reviewing games is how jaded I've become. It takes an enormous amount to impress me nowadays. And even for titles that make the grade, it's rare that they grip me for a long time. Readers demand novelty, so the old makes way for the new. Sometimes a game still gets its claws in me and demands play time in the face of all competition. The last video game to achieve that was Hearthstone, early last year. The last board games were Wiz-War and X-Wing back in 2012. ...
San Il DefansoSan Il Defanso   November 24, 2014   1144  
When I was just beginning to write about board games on a regular basis, I had a conversation with a friend of mine about a particular piece I had written. I expressed my desire to become at least something of a notable personality in the hobby, and he told me that if that was something I wanted I would do well to create a video series that explained complex games. I have never had a ton of use for video board game content, so I explained that I only really had the time and inclination to stick to the...
Michael BarnesMichael Barnes   September 18, 2014   1867  
All Hail the Master of Theme.
San Il DefansoSan Il Defanso   July 08, 2014   2812  
A couple of years ago I wrote an article talking about the lack of historical context within the board gaming hobby, especially when compared to other mediums. There is a pervasive ambivalence about old games in the hobby today, which is increasingly focused on the newest Kickstarter campaign and the churn of the right-now. At the time I thought that there was hope for those of us who really enjoy older games, because I believed we were living in the age of reprints. Back then old classics like Wiz-War, Merchant of Venus, and Survive! were getting top shelf...
San Il DefansoSan Il Defanso   June 09, 2014   1407  
I owe Lost Cities an apology. Lost Cities is the classic two-player card game by Reiner Knizia, a perennial favorite of gamers for more than a decade now. Not me though. In fact I would say I just about hated it. Oh, I had plenty of reasons why, but the biggest one was that I just couldn’t see how the game was anything besides a complete crapshoot. You play cards that represent going on an expedition, with the idea that you need to reach a certain level on that expedition before you actually can score any points. I like...
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