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146 results - showing 26 - 30 « 1 ... 3 4 5 6 7 8 ... 9 30 »
Dis-Structured Design
    Ladies and Gentlemen, here is your daily boardgame trivia question: what is the property that comes just before Free Parking?
F:AT Looks Back: Fischer's Law
My reading material at the moment is Daniel Dennett’s book on evolution – Darwin’s Dangerous Idea. It’s a fantastic book dealing with both the philosophical and scientific aspects of Darwinism and ought to be mandatory reading for anyone obtuse enough to doubt the very real fact of evolution, or to try and substitute some form of creationsim. But enough politics; in a footnote in the book I found, oddly enough, a very interesting gaming reference. The author claims (with what veracity I do not know) that a popular tactic of the famous US chess Grandmaster Bobby Fischer...
The Tools of Satan
I have written in the past about the physical limitations imposed on board game designers through the need to track everything with board and card. Similarly there’s often been speculation about what, if anything, the introduction of electronic appendages into board games does to widen that perspective. Reviewing children’s game Whoowasit?, which features just such a gizmo, for another site last week lead to me revisiting the topic in my head.Another factor in my choosing to write about this was the observation made to me recently that the audio CD-based cooperative game Space Alert hasn’t spawned any imitators, in...
In Sickness and Health, In Strategy and Luck
On my first date with my wife, we went to a coffee shop. It was the usual chit-chat, just asking about interests and so forth. Since I had just started playing hobby games, I mentioned that I liked to play board games a lot. I assumed the conversation would end there, so I didn’t offer many details. But then she asked me if I’d heard of a game she enjoyed. She couldn’t recall the name, but it involved little wooden men and small tiles that you played together to create roads and cities that gave you points. She was...
The Promise of Play
Traders of Genoa (also published under the name Genoa) is a fairly interesting Eurogame. It’s got a fair depth of mechanical strategy sat under a layer of finely-tuned verbal negotiation and the whole hangs together as a pleasingly balanced affair, allowing gamers of a variety of tastes and skills to pitch in and enjoy themselves. I’ve played it exactly 4 times, won every single session, and enjoyed them all. I’d play it again, but not in a hurry, and I have plenty of other games to play.But I originally bought my copy to play specifically with two people, both...
146 results - showing 26 - 30 « 1 ... 3 4 5 6 7 8 ... 9 30 »
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