Written by MattDP
January 24, 2011
Ever since seeing paratroopers fighting in the snow during the Band of Brothers episodes Bastogne and Breaking Point I’ve been fascinated by the Ardennes Offensive. So obviously when Days of Wonder announced they were releasing a new expansion for one of my favourite military games, Memoir ‘44, based on the campaign I jumped right in there and asked for a review copy before finding out much about it. When my review copy turned up therefore I was slightly surprised to discover that the spanking new Winter Wars expansion isn’t so much designed to bring the Ardennes to the...
Written by San Il Defanso
January 21, 2011
Out of the many triumphs that Fantasy Flight Games has had, none stands as tall as Battlestar Galactica. The 2008 release by Corey Koniezca is a masterpiece of thematic game design, combining harsh cooperation with palpable tension and suspicion. The game also brought a fantastic understanding of what the popular TV drama was about. Who can we trust to help us? What motives make people do what they do? And most of all, what are we willing to sacrifice in the name of survival? Pretty heady stuff for a $50 board game.
Written by Michael Barnes
January 20, 2011
Oh boy, I do love reviewing small press, DIY games- particularly when they're good ones. Caledea is one of the good ones, a fun and tightly designed conflict game that's bloody and gets right to the point without a bunch of bullshit to get in the way of dice-rolling slaughter- and salting your enemies' fields. Also, Gameshark names its GOTY award-winners
Written by Ken B.
January 18, 2011
Does anybody here remember the Playstation game "Wipeout?" Bitchin' game with futuristic racers, lots of weapons, and an awesome soundtrack. Rush n' Crush is kinda like Wipeout, except without the soundtrack. And also apparently in the future, racers are !#$$@# difficult to pick up.
Written by dysjunct
January 17, 2011
I knew of David Sirlin from his presence in the Street Fighter scene long before he started making board games. He used to post on alt.games.sf2, where I lurked back in the day and occasionally cracked wise. He was mildly famous for winning a few good-sized tournaments back in the 90s, and he's still pretty good, although not a top contender. My involvement in the scene was never that active, but I usually keep an eye on it for nostalgia's sake. When I heard he was moving into the analog design space I was quite...