Written by Michael Barnes
September 16, 2010
Pictured is the kind of tragedy that can happen when somebody too big for the britches and no one around to say "no, that would suck" thinks that they can fix something that has been popular and successful for over twenty years. It is also a sly metaphor for the new combat system in FFG's reissue of DUNGEONQUEST- like Jabba the Hutt, it is fat, bloated, incongrous, and sluggish. In this week's review of DUNGEONQUEST, I found that it was actually kind of hard just to lay into the game because, well, it is...
Written by MattDP
September 15, 2010
The folks over at Fantasy Flight Games must have a pretty good internal communication system: I mention to one of their staff an offhand comment that with a demanding six-month old in the household I don't have time to play anything that isn't short or soloable and a couple of weeks later, without asking, an unheralded review copy of Space Hulk: Death Angel – The Card Game turns up unexpectedly in the post. It wasn't something that had particularly been on my radar, but as it turns out, it fits the bill for the type of game I have...
Written by MattLoter
September 15, 2010
Leaping Lemmings is adorable. It’s got cure art and a silly, though sort of morbid, theme where you are attempting to get your crew of genetically engineered lemmings to leap to their death in the most spectacular way. Mechanically, one of the big selling points of the game is that it’s an easy way to get your wife and kids to step into the world of war gaming since it has that silly theme and straight forward game play while simultaneously introducing basic concepts like hex to hex movement, zones of control and chit stacking limits. However, Leaping...
Written by Ken B.
September 14, 2010
Flash Duel is the second of the Fantasy Strike Universe games that I've played, although the first to be released chronologically. I'm happy to report that the game, while not as deep or robust as its bigger brother Puzzle Strike, is still a lot of fun and a worthy addition to your collection.
Written by Merkles
September 11, 2010
I was amazed when I looked over at BGG and saw no one had done a review of this great game. I rarely write reviews, but part of me wanted to make sure that it didn't get overlooked by those hesitant to buy or even try a game labeled as “roll and move”. (OK, maybe hesitant is putting it too nicely) Honestly, even with Barnes' great review a year or so ago, I might never have bought this game without trying it out in Atlanta at Richard Launius' Clubhouse during Averyfest 2010....