Written by Grudunza
July 22, 2010
I know that some people, perhaps a lot of people, don't really like to play solo games, or dice games, or print-and-play games. I understand that those are particularly niche kind of things that don't appeal to everyone, perhaps especially in that particular combination. But inasmuch as anyone can appreciate truly great games, and can look beyond the genre and the player number and whether the components come in a fancy box or slide out of a printer, then I would urge them to take...
Written by InfinityMax
July 21, 2010
I am sick to death of games that involve cruelty to animals. I am putting my foot down. We must not tolerate games whose entire goal is to torture helpless animals, even if those animals do stink, step on your foot, and spit in your face. I am talking, of course, about Straw, a game whose goal, as clearly stated on the outside of the box, is to do physical bodily harm to a camel. That is just wrong. 'The game that broke the camel's back', it says. How would you like it if a camel...
Written by Josh Look
July 19, 2010
If we're going to be talking about Victory Point Games' FORLORN: HOPE, we might as well talk about that big elephant in the room right off the bat. It's quite a bit like Space Hulk. There's been a slew of games as of late that seem to be big love letters to Space Hulk (like Incursion and Claustrophobia), but FORLORN: HOPE retains the same Marines vs. Aliens theme. Despite that, FORLORN: HOPE still manages to come off as being a tribute to Space Hulk as much as it takes things in some pretty cool new directions. ...
Written by San Il Defanso
July 19, 2010
Most people would agree that the Euro-game movement has done a lot of good things for game design, but there always seemed to be a gap in the realm of simple attack-your-neighbor's-territory games. A couple war-themed games have utilized Euro-style simplicity (Mare Nostrum and Wallenstein both to great effect), but those lack the purity of something like Risk. Of course, opinions of Risk among the hobby-gaming community tend to be pretty derisive, and that's somewhat understandable. It's as likely to be six hours long as it is two, and it only really gets interesting with...
Written by Michael Barnes
July 15, 2010
Oh LARPers...will ya ever stop? The chubby dude on the far left is my favorite, the one standing next to the lunchlady...wait...is that guy in blackface? Is that TWO guys in blackface? This week it's Eagle's DEFENDERS OF THE REALM in review, and it's overall a good review as far as the gameplay is concerned...everything else, not so much. This is one where you've got to kind of separate what the game is on the table and what it is on the retailer's shelf. It's also a tough game to recommend due to its unabashed...