Written by InfinityMax
August 25, 2010
I'm not normally a fan of cheese in my games. I kind of like my games to be like the cheese shop in that Monty Python sketch - you know, completely uncontaminated by cheese. Tight design, efficient rules, and a damned good reason for every part in the box - these are marks of a good game. Using those criteria, Defenders of the Realm should be a failure. Somehow, though - and I don't know that I could say how - it's not. In fact, it's an extremely fun game, complete with Stilton, Camembert and Limburger,...
Written by MattLoter
August 18, 2010
Going into Those Pesky Humans, I had high hopes, dungeon crawling is easily one of my favorite pastimes at the game table and the idea of being focused more on the perspective of the dungeon denizens, while not wholly original, promised a unique take on things. That it supposedly played quick and had good looking art was just icing on the jewel encrusted cake. However, what I ended up with was a lot of missed opportunity and middling game design wrapped in an attractive yet generic package. The bottom line is that there are a...
Written by Grudunza
August 16, 2010
So the seventh Arkham Horror expansion was released recently; the fourth of the "small box" expansions. Having played with it a few times now, I believe it is the best of the small boxes, but I have to admit that's not necessarily saying much... Much as I love Arkham Horror and the system as a whole, I've never been a huge fan of the small box expansions. Sure, if you're a completist or AH addict you're gonna get 'em, anyway, and it's always nice to have some new items and Mythos cards and location cards to add to...
Written by Michael Barnes
August 12, 2010
This week, Dan Verssen's PHANTOM LEADER gets the Cracked LCD treatment and- what's that? The Gameshark Editor's Choice award! Folks, this game is awesome. It's hugely thematic, narrative, and in some ways it's more like a sports team management sim or an adventure game than a wargame. I've been kind of blown away by it, and I think a lot of folks here will be too. There are only two serious contenders for best of the year honors at this point, and this game is one of them. I'm predicting...
Written by Grudunza
August 10, 2010
So apparently 2010 is the year of the Pandemic clones... We've already had Zombie State: Diplomacy of the Dead and Defenders of the Realm, both of which bear more than a passing resemblance to Pandemic in several ways, and there's also Forbidden Island, which may be the closest match of all. And in the case of Forbidden Island, that's more understandable, considering that it was created by Pandemic's designer, Matt Leacock. The game is published by Gamewright, known mostly for its popular card games for kids like Rat-a-Tat-Cat and Slamwich, and it is obviously meant to be...