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		<title>Blog entries</title>
		<description>Blog entries</description>
		<link>http://fortressat.com</link>
		<lastBuildDate>Sat, 18 May 2013 19:00:01 +0100</lastBuildDate>
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			<title>Crowdfunding with Kickstarter</title>
			<link>http://fortressat.com/component/myblog/crowdfunding-with-kickstarter.html</link>
			<description>&lt;p&gt;Crowdfunding is a blessing to the gaming community. We the gamers are now in complete control of what we will play. Take a browse through the Games section on Kickstarter.&amp;nbsp; People out there are waiting for backers for games that they spent countless hours dreaming over. Their entire future rests in fingers typing up credit card numbers and PayPal accounts.&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;&amp;nbsp;It is absolutely stunning to look at the numbers. 85 cents of every dollar funded has gone to a successful game. H...</description>
			<author>Kevin Nicholson</author>
			<pubDate>Thu, 16 May 2013 13:23:51 +0100</pubDate>
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			<title>My Observations; Games with Pax</title>
			<link>http://fortressat.com/component/myblog/my-observations-games-with-pax.html</link>
			<description>&lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;Pax, I'm told is latin for peace. I'm not sure why its so popular for titling games about war though.&lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;I don't know anything about the Con Pax east, thats not what I'm yattering about there. No its games with the word Pax in them&lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;Pax Porfiriana, and Pax Baltica, two reviews below;&lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt; &lt;/p&gt;&lt;p class=&quot;west...</description>
			<author>Simon DeSmet</author>
			<pubDate>Tue, 14 May 2013 00:41:19 +0100</pubDate>
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			<title>Mission Command: Sea - FMC Detection On The High Seas Since 2003</title>
			<link>http://fortressat.com/component/myblog/mission-command-sea-fmc-detection-on-the-high-seas-since-2003.html</link>
			<description>&lt;p&gt;Alright, Circus fans, this is going to be a good one, so strap on your seat belt and let me take you downtown where the hookers and cheap heroin is. You see, there are very few games that I think are a solid 10 rating based on factors such as production quality, value, and the most important aspect of any game, the level of fun it provides. Well, Mission Command: Sea isn't a perfect 10, but it's pretty damned close. The one thing that it lacks, the one thing holding it back from a destiny of ...</description>
			<author>Pete Ruth</author>
			<pubDate>Wed, 08 May 2013 17:38:04 +0100</pubDate>
		<category>superfly</category>
 <category>Review</category>
 <category>mission command</category>
 <category>milton bradley</category>
 <category>Circus</category>
 <category>carrier</category>
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			<title>Stone Age - A Tale of Boats, Workers, And Conjugal Visits</title>
			<link>http://fortressat.com/component/myblog/stone-age-a-tale-of-boats-workers-and-conjugal-visits.html</link>
			<description>&lt;p&gt;&lt;br/&gt;&lt;p&gt;&lt;img title=&quot;Stone age box art&quot; src=&quot;http://4.bp.blogspot.com/-ENtJ6nH8kR8/UYJx4R2hfrI/AAAAAAAABjE/jAODV4n3tno/s200/Stone+Age+Box+Art.jpg&quot; alt=&quot;Stone Age Cover&quot; width=&quot;142&quot; height=&quot;200&quot; /&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;I was a very late adopter to some of what is now called &quot;German Classics&quot;, such as Settlers, because I was pretty much brainwashed into believing that many European-style games were dry, boring, and too simple. Stone Age was one of those games that I simply took a pass on because of its German roo...</description>
			<author>Pete Ruth</author>
			<pubDate>Tue, 07 May 2013 14:26:42 +0100</pubDate>
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			<title>F:AT Thursday - Fury of Dracula and Cornerstone</title>
			<link>http://fortressat.com/component/myblog/fat-thursday-fury-of-dracula-and-cornerstone.html</link>
			<description>&lt;p&gt;Many years ago, in a small nowhere town in a tiny nowhere state on the Eastern side of America, a small baby was forcibly ejected from his mothers womb and entered the world. An event that happens millions of times a day the world over and fairly unremarkable. However, every year since then, the people in my life have insisted that the event be commemorated in one fashion or another.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;So it was that last Sunday, my mad scientist wife and I invited the True Believers and sundry others ov...</description>
			<author>Jeffrey Luce</author>
			<pubDate>Sat, 04 May 2013 11:29:44 +0100</pubDate>
		<category>Intrigue</category>
 <category>Fury of Dracula</category>
 <category>Cyclades</category>
 <category>Cornerstone</category>
 <category>Clash of Cultures</category>
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			<title>D&amp;D S-Series: Dungeons of Dread</title>
			<link>http://fortressat.com/component/myblog/dd-s-series-dungeons-of-dread.html</link>
			<description>&lt;p&gt;Many, many moons ago, I was an RPG adherent, drawing detailed topographical maps on graph paper and using Ral Partha miniatures that I'd painted when I was ten years old. I loved the idea of Dungeons and Dragons, although I was only lukewarm on the actual role playing. I think, in my heart of hearts, that my dabbling in Dungeons and Dragons, as well as my theoretical physicist cousins' love of war gaming, is what influenced my lifelong love of miniatures, fantasy war gaming, and really, board...</description>
			<author>Pete Ruth</author>
			<pubDate>Fri, 03 May 2013 15:02:30 +0100</pubDate>
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			<title>My Observations; Planet Side 2’s micro transactions and power creep</title>
			<link>http://fortressat.com/component/myblog/my-observations-planet-side-2s-micro-transactions-and-power-creep.html</link>
			<description>&lt;p&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt; &lt;/p&gt;&lt;br/&gt;&lt;p class=&quot;MsoNormal&quot;&gt;My Observations; Planet Side 2&amp;rsquo;s micro transactions and power creep&lt;/p&gt;&lt;br/&gt;&lt;p class=&quot;MsoNormal&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p class=&quot;MsoNormal&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p class=&quot;MsoNormal&quot;&gt;Sooner or later I will post a positive post here on the FAT, but until then I will continue to be a Grinch in this corner of the internet.&lt;/p&gt;&lt;br/&gt;&lt;p class=&quot;MsoNormal&quot;&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p class=&quot;MsoNormal&quot;&gt;I&amp;rsquo;ve been playing a lot of Sony Online Entertainments Planet Side 2 lately. It&amp;rsquo;s a good gam...</description>
			<author>Simon DeSmet</author>
			<pubDate>Mon, 29 Apr 2013 14:28:42 +0100</pubDate>
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			<title>Three hats: the three parts of creating games</title>
			<link>http://fortressat.com/component/myblog/three-hats-the-three-parts-of-creating-games.html</link>
			<description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;(While I begin by talking about RPGs, I am later going to generalize to all kinds of tabletop and video games - &amp;ldquo;sit-down games&amp;rdquo;.)&lt;/p&gt;&lt;br/&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;When I used to write lots of articles about RPGs for White Dwarf, Dragon, and other magazines three decades ago, I mostly wrote two kinds of things: game rules, and advice about how to play and especially how to referee Dungeons &amp;amp; Dragons successfully.&amp;nbsp; I rarely wrote settings; and only occasionally in the ma...</description>
			<author>Lewis Pulsipher</author>
			<pubDate>Sat, 27 Apr 2013 16:44:55 +0100</pubDate>
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			<title>F:AT Thursday - Hannibal: Rome vs. Carthage and Clash of Cultures</title>
			<link>http://fortressat.com/component/myblog/f-at-thursday-hannibal-rome-vs-carthage-and-clash-of-cultures.html</link>
			<description>&lt;p&gt;Ok kid, come over here. Take a knee. I want to discuss something with you.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;You see that guy over there? The one in the dark robes, kinda boney, got a big scythe?&lt;/p&gt;&lt;br/&gt;&lt;p&gt;Yah? Well he was looking for you. Yes you specifically. It's lucky for you he still relies on Mapquest for his directions. Otherwise he'd have found you rather than standing over there with that puzzled look in his dark empty eye sockets.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;Settle down. I didn't tell him where you were. I gave him the old&amp;nbsp; &quot;At...</description>
			<author>Jeffrey Luce</author>
			<pubDate>Fri, 26 Apr 2013 12:47:54 +0100</pubDate>
		<category>Hannibal: Rome vs. Carthage</category>
 <category>Clash of Cultures</category>
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			<title>Buyers versus players</title>
			<link>http://fortressat.com/component/myblog/buyers-versus-players.html</link>
			<description>&lt;p&gt;It&amp;rsquo;s going to take a while to get to the point of buyers versus players: please bear with me.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;In earlier posts I&amp;rsquo;ve wondered what the effect of free to play (F2P) video games would have on tabletop gaming.&amp;nbsp; We already know that it&amp;rsquo;s a disruptive force in video gaming.&amp;nbsp; F2P games have helped put pressure on AAA console games and have helped ruin the market for mid-level console games.&amp;nbsp; They also put video game developers in a dilemma, becau...</description>
			<author>Lewis Pulsipher</author>
			<pubDate>Tue, 23 Apr 2013 08:26:26 +0100</pubDate>
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			<title>Settlers of Catan - So Long, And Thanks For All The Wood</title>
			<link>http://fortressat.com/component/myblog/settlers-of-catan-so-long-and-thanks-for-all-the-wood.html</link>
			<description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;&lt;img title=&quot;Y.O. Mama&quot; src=&quot;http://4.bp.blogspot.com/-lGgWMT_Jnss/UXQdqL7xmbI/AAAAAAAABeo/1Immb_sIJGg/s200/SettlersofCatan.jpg&quot; alt=&quot;Box Art&quot; width=&quot;200&quot; height=&quot;158&quot; /&gt;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;I'd heard about Settlers of Catan a hundred billion times, at least, as it's widely called &quot;The Fazzer Of Ze Euroz Gaming&quot;, and I've heard it panned by Ameritrash folks as a gaming atrocity. Although not as widely hated, at least publicly, as renaissance farming or weenie trading games, it has been the su...</description>
			<author>Pete Ruth</author>
			<pubDate>Sun, 21 Apr 2013 16:27:47 +0100</pubDate>
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			<title>F:AT Thursday - Merchant of Venus</title>
			<link>http://fortressat.com/component/myblog/f-at-thursday-merchant-of-venus.html</link>
			<description>&lt;p&gt;&quot;I want to blow some shit up!&quot; was the statement made by Uba in a post put up on The Fort earlier this week.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;Now normally when a person says this or, more foolishly, posts this on line,&amp;nbsp; the fiery all seeing eye of our federal government swivels upon it's tower focusing on the the foolhardy perpetrator and emits a deep grunt of dismay.&amp;nbsp; I can only assume that our little web site, much like The Shire, is such a backwater of no significance that they couldn't be bothered to dis...</description>
			<author>Jeffrey Luce</author>
			<pubDate>Fri, 19 Apr 2013 15:55:05 +0100</pubDate>
		<category>Merchant of Venus</category>
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			<title>F:AT Thursday - The Republic of Rome and Teaching Games</title>
			<link>http://fortressat.com/component/myblog/f-at-thursday-the-republic-of-rome-and-teaching-games.html</link>
			<description>&lt;p&gt;Teaching a new game is a skill. I like to think I'm pretty good at it especially with games I know very well. Hell, I've taught games so often that I should hope I've developed some ability. I imagine most people that read my blog or visit the Fort are the same,&amp;nbsp; drivers of the hobby rather than riders.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;I&amp;nbsp; don't mind teaching, really. Oh, we all know the types of people that we hate to teach. Mr. Cellphone who is very intent on texting rather than listening. Mr &quot;Thousand-ques...</description>
			<author>Jeffrey Luce</author>
			<pubDate>Fri, 12 Apr 2013 13:11:19 +0100</pubDate>
		<category>The Republic of Rome</category>
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			<title>If you really want to give me a present...</title>
			<link>http://fortressat.com/component/myblog/if-you-really-want-to-give-me-a-present.html</link>
			<description>&lt;p&gt;Yes, tomorrow&amp;nbsp;is a landmark in my life.&amp;nbsp; 45 years ago from tomorrow, my mom was white knuckling some unfortunate nurse's or doctor's hand while she gave birth.&amp;nbsp; To me.&amp;nbsp;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;Do me a favor.&amp;nbsp;&amp;nbsp;If you are on Facebook and happen to be my Facebook friend, you can wish me a happy birthday if you like, but you don't have to.&amp;nbsp; In&amp;nbsp;fact I prefer that instead, the next time you see me at a game convention, we have a nice chat or play a game or have a be...</description>
			<author>Dave Denton</author>
			<pubDate>Sun, 07 Apr 2013 15:12:43 +0100</pubDate>
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			<title>Comic discoveries</title>
			<link>http://fortressat.com/component/myblog/comic-discoveries.html</link>
			<description>&lt;p&gt;I owned a comic studio with a friend in the 90s during the black-and-white/indy explosion. We called ourselves 5th Panel Comics and we had a stable of artists throughout the Midwest doing creator-owned material, much of which we collected under an anthology book called Razorwire - Twisted, Convoluted, Cutting Edge, but we also published a handful of standalone titles, as well. After reading comics since the mid-70s, I'd begun to tire of the constant superhero output of the major entities and ...</description>
			<author>Jackwraith</author>
			<pubDate>Sun, 07 Apr 2013 10:33:13 +0100</pubDate>
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			<title>F:AT Thursday - Podcasts and Wargames</title>
			<link>http://fortressat.com/component/myblog/fat-thursday-podcasts-and-wargames.html</link>
			<description>&lt;p&gt;This F:AT Thursday was mostly devoted to Matt and Josh doing the vocal work for the upcoming F:AT Cast. It's been close to a year since they put one out so it was cool to see them back at it.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;They tried to get me to do a segment/rant for them but I don't think it turned out too well. Wasn't near as funny as I would have hoped. Perhaps Al will have mercy on me and just leave it on the cutting room floor where it belongs.&lt;/p&gt;&lt;br/&gt;&lt;p&gt;We then broke out Cyclades again but as I've talked about t...</description>
			<author>Jeffrey Luce</author>
			<pubDate>Fri, 05 Apr 2013 17:33:30 +0100</pubDate>
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			<title>Talking politics at work: when you just can't help it (about gay marriage)</title>
			<link>http://fortressat.com/component/myblog/talking-politics-at-work-when-you-just-cant-help-it-about-gay-marriage.html</link>
			<description>&lt;p&gt;I try VERY hard not to talk politics.  However, when someone shoves an opinion in my face, I'm hard pressed not to say something.&lt;br /&gt;&lt;br /&gt;The other day, I was working an assembly line, and a very polished older Asian lady told me she wanted to show me a picture on her Iphone.  I figured it was a picture of her kid or something, so I said OK.  Besides, our line had stopped working (a rather common occurrence in our line of work at the USPS.)&lt;br /&gt;&lt;br /&gt;The lady clerk (we'll call her Judy fo...</description>
			<author>Dave Denton</author>
			<pubDate>Fri, 05 Apr 2013 00:23:11 +0100</pubDate>
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			<title>My Observations; The Characteristics of Games (it's a book!)</title>
			<link>http://fortressat.com/component/myblog/my-observations-the-characteristics-of-games-its-a-book.html</link>
			<description>&lt;p&gt; &lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;My observations; The Characteristics of Games by George Skaff, Elias, Richard Garfield and K. Robert Gutschera.&lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt; &lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt; &lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt; &lt;/p&gt; &lt;p class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;Its 04.20 am and I can't sleep. Usually when I can't sleep I read, and lately I've been reading this book. Fortunately I’v...</description>
			<author>Simon DeSmet</author>
			<pubDate>Wed, 03 Apr 2013 03:17:20 +0100</pubDate>
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			<title>2012-13 Game Designer Survey</title>
			<link>http://fortressat.com/component/myblog/2012-13-game-designer-survey.html</link>
			<description>&lt;p align=&quot;center&quot;&gt;Game Designer Survey Results&lt;/p&gt;&lt;br/&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;br/&gt;&lt;p&gt;In the last half of December through the first part of February I distributed a survey for game designers on the Internet:&amp;nbsp; &quot;This is a short (10 questions, five minutes or less) survey for people who call themselves game designers, video or tabletop (which is as good a way to define who game designers are as any other).&quot;&amp;nbsp; In the end, 142 respondents have had a game published commercially, along with 46 self-publishers,...</description>
			<author>Lewis Pulsipher</author>
			<pubDate>Mon, 01 Apr 2013 17:04:12 +0100</pubDate>
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			<title>Relic: talisman of the new</title>
			<link>http://fortressat.com/component/myblog/relic-talisman-of-the-new.html</link>
			<description>&lt;p&gt;I probably wasn't going to get it at $60, since I've grown averse to roll-and-move games. I'm fine with Runebound, because you can move in more than two directions and adding one deck of cards can radically change how the game is played, while any of the large expansions do so, as well, rather than just adding on to the main game a la Talisman.&lt;/p&gt; &lt;p&gt;&lt;br /&gt; Caveat: As I've mentioned several times before, I owned a full set of 2nd Ed. Talisman and played it to death. I loved it, but I wasn't ...</description>
			<author>Jackwraith</author>
			<pubDate>Sun, 31 Mar 2013 16:42:11 +0100</pubDate>
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