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Blogs

Written by: Lewis Pulsipher
When someone says a game is "elegant", what do they mean?  I'm not sure, so I've done a bit of investigating.Is it used much?  In my Info Select database, which includes my own notes about game...
January 27th, 2012
Written by: Frank Branham
I love this game.  It is practically the essence of pure unadulterated beat em up, wrapped in a odd wargamey look, but with funky dice, the best new combat system in years, and some nifty event card...
January 27th, 2012
Written by: San Il Defanso
I’ve always been attracted by the idea of a collectible game. I like the concept of a game that remains fresh and alive over the course of several years. It sounds cool to be able to create the ki...
January 26th, 2012
Written by: Tom Grant
What are the boardgames we regret not buying, when we had the chance? Which ones do we regret selling? In this episode, we discover how light of heart Dave is, and what a great burden of remorse Tom carr...
January 25th, 2012
Written by: Lewis Pulsipher
Recently I came across a new cooperative game related to Fourth edition (4e) Dungeons & Dragons, Castle Ravenloft.  The game lets each player act as a novice 4e character, complete with hit poin...
January 21th, 2012
Written by: Pete Ruth
#I'm convinced that there is some secret order of fantasy writers, perhaps a guild, that endeavors to come up with the most absurd character names imaginable. Maybe it's a bet, akin to Trading Places, or ...
January 19th, 2012
Written by: Jacob Russell
I love Prince, but he is not a "modern day Mozart" as he claimed in the Cream video. He's Prince, he writes short 2-6 minute pop songs. Hardly comparable. Not worse, but not the same.My first posts in th...
January 18th, 2012
Written by: San Il Defanso
Hey, read this where I originally wrote it, The Rumpus Room. Hand-pumped silt from the dry well of game criticism. Good evening ladies and gentlemen, and welcome to the first annual Rumpies. Here we&rsq...
January 17th, 2012
Written by: Lewis Pulsipher
    According to a recent tweetdeck, one of the trending:worldwide topics on twitter was 6 word stories.  In the past few months I've asked people to say 6 words about game design, pr...
January 16th, 2012
Written by: Tom Grant
Our obligatory but spirited take on 2011. What we liked and hated, what surprised us, what disappointed us. Plus, why Pursuit of Glory is both a great game and a grea history lesson. (c) 2011 Tom Grant&n...
January 14th, 2012
Written by: Rliyen
Last night was The Boy's Den meeting.  We were discussing family trees and had an Eagle Scout come to talk about his scouting experience, along with his two sons. My son and I were working on the family...
January 13th, 2012
Written by: Sagrilarus
In spite of some truly fantastic content the first half of this week on Fortress:At, I've opted to barge this onto the front page as a blog post instead of as a reply to the current 5th Edition D&D ...
January 11th, 2012
Written by: Tom Grant
Our game designer interviews continue with Eric Lee Smith. Aside from designing classic wargames like Across 5 Aprils, Panzer Command, Ambush!, and The Civil War, Eric is also the founder of Shenandoah S...
January 11th, 2012
Written by: San Il Defanso
This may surprise you, but game blogging is not a great way to make a living. I expected piles of money and beautiful women, but that has so far not been the case (aside from the beautiful woman I marri...
January 11th, 2012
Written by: Lewis Pulsipher
Recently a student in a video game design curriculum posted a note on the IGDA Game Design SIG about an assignment.  The assignment was to describe mechanics for a game and he said his instructor ha...
January 9th, 2012
Written by: Mark Crane
I don't get out to game that much, mostly because I am a grown up with four kids and a less-sympathetic spouse, so it blew my mind this week when some friends of hours invited us over to play Agricola an...
January 7th, 2012
Written by: Rliyen
Shinnen Omedeto! (Happy New Year!)I hope all my friends in F:AT land had a safe and great New Year's Day.  I spent the day mostly loafing about at home.  Started working on a PnP called House o...
January 6th, 2012
Written by: Pete Ruth
I've been thinking quite a bit lately about games as they sit on the shelf, collecting dust, as less of a "durable good" or "commodity" as much as "collector's item". What I mean by this is that, as I'm ...
January 6th, 2012
Written by: San Il Defanso
There are times when greatness does not draw attention to itself. It may be a movie that you only love after seeing it several times. That album that stayed on in the background until you realized you ...
January 6th, 2012
Written by: ubarose
#Back in October I blogged about Getting Rid of Games. I decided to give a couple of our under played games to Kindle Girl one of The Spawn’s friends. Kindle Girl is over my house about 4 days a week, a...
January 5th, 2012
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