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1989: Dawn of Freedom - In Stores Now 1989: Dawn of Freedom - In Stores Now Hot

1989: Dawn of Freedom - In Stores Now

Game Information

Game Name
1989: Dawn of Freedom
MSRP $
65.00

Publisher Information

Publisher

Release Schedule Information

Expected Release Date
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1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.

The other player plays the Democrat. At the dawn of 1989, behind the iron curtain, no one considers revolution possible. The goal of dissidents is to create a civil society outside the control of the Communist regimes. On their side are students who are fascinated with the style and pop culture of the west, and the Church. Against them is the vast apparatus of the Communist state. Their challenge is to persuade the workers, who are the bulk of society, to join their cause.

One player plays the Communist. At the start of the game he holds unquestioned power across the six nations of the Warsaw Pact. But there are omnious clouds on the horizon. The new leader in Moscow has declared no more will Soviet tanks prop up tottering Communist governments. The economies, after decades of central planning and stagnation, have reached various stages of crisis. Inside the churches and among the students and their professors there are dissident movements that have been emboldened. From crushing dissent to offering concessions, the Communist player will have to use a variety of strategies in a struggle to hold on to his empire. 

Components:
  • 1 Countersheet
  • 1 22" x 34" MOUNTED map
  • 1 rulebook (approx 24 pages)
  • 2 player aid cards
  • 2 strategy decks (110 cards)
  • 1 Power struggle deck (55 cards)

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1989: Dawn of Freedom - In Stores Now
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Comments (4)
  • avatarKingPut

    1989: Dawn of Freedom and Virgin Queen are the only 2 games on my purchase list for 2012. Maybe we can Vassal this after Wilderness War.

  • avatarflim_flam

    Me too, Put. I already have big plans to play 1989 with you.

  • avatarSpace Ghost

    1989 is decent. There are some cool ideas and mechanics in it, but I don't think it quite "gels" as well as Twilight Struggle. The similarities are so strong, that it can be difficult to get used to the differences (which can be subtle, but game altering).

  • avatarjeb

    I have the cards for this (printed when this was briefly belly up--I got them at Artscow). Looks like a really cool idea, and a chance for me to learn something about this relatively recent history.

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