Articles Reviews Barnestorming #30- Legend of Drizzt in Review, Modern Warfare 3, Insidious
 

Barnestorming #30- Legend of Drizzt in Review, Modern Warfare 3, Insidious Barnestorming #30- Legend of Drizzt in Review, Modern Warfare 3, Insidious Hot

drizztAnd then, the Dark Elf said, “Meet my twin blades, Twinkledeath and Barnestorming #30”

On the Table

Cracked LCD review of Legend of Drizzt. Blah blah blah. Just remember what Loter said about Ravenloft, the same holds true here. It’s more of the same, which isn’t necessarily bad but I do think WotC seriously needs to move away from the “complete game” model and do some more significant _expansion_ work to give this system some legs. I love it as it is, and I think you are in fact an idiot if you can’t just enjoy a simple, no frills dungeoncrawl focused on fun and monster-bashing with a D&D theme, there’s no help for you/.

 

I’m debating that Runewars expansion. I dunno, I like the game, but will it help us play it more? Remains to be seen. Plus, with Eclipse on the way, that particular design space is pretty occupied.

 

Dungeon Run is holding up pretty well. It’s simple, about on par with Ravenloft/Ashardalon/Drizzt, but it has its own thing going on. It’s really closer to Dungeonquest, and it has a neat co-op/competitive thing that with the right group can be magical. It’s a cute game. I don’t think it’s a Great one, and I’m worried about its viability with so many other games like it available. But that said, I’d pick it over several of them. And it’s Plaid Hat, who should be showered with our money.

 

 

On the Consoles

 

Skyrim…that game…

 

My Modern Warfare 3 review is up. Barney will be happy to see that it tied with archrival Battlefield 3, I gave them both an A-. I didn’t quite expect this to happen, but I’m sort of more hooked on MW3 than BF3. I love the two new modes, Kill Confirmed and Team Defender. I just wish that they had done more divergent stuff like that rather than covering much of the same ground. The biggest surprise in the game is that the ending very directly references Suspiria. Fucked up.

 

I’m covering the Halo Anniversary thing, which is turning out to be a real drag. Seriously, I do not want to play that game again. I’ve also got Ultimate Marvel Vs. Capcom 3 on the deck too, and it’s great of course. I’m rocking a team of Iron Fist, Strider, and Doctor Strange right now. Two speedy guys and a magic one. Phoenix Wright is pretty great too, you collect evidence and then trigger “trial mode”. It’s hilarious when he finds an incriminating knife against Rocket Raccoon or somebody equally weird.

 

On the

That dumbass Reiner Knizia has a new game out on IOS, it’s called Tigris and Euphrates. What kind of shit is that? I bet you just stare at a cube the whole time and then say “I’ll go two”. The man has never designed a good game, who even knows who this joker is? Oh wait…the game is one of the best ever, and the IOS version is excellent. The interface is very small on the phone, but I’m managing OK. The AI is really good, pretty tough to beat. Very polished, good looking, and definitely more meaty than many other IOS board games.

 

I picked up this game called Ravenmark: Scourge of Estellion on a whim. I’ve just tinkered around with it, but it looks really good. It’s a turn based strategy game that definitely has some roots in tabletop miniatures gaming. It’s not quite like a Japanese SRPG despite the look, but there are definitely some Advance Wars/Fire Emblem influences. One thing that’s neat is that you can group units into formation, wheel ‘em around, and flank the enemy. It’s looking really good, and very deep.

 

 

On the Screen

 

After hearing time and time again that Insidious was “actually pretty good”, I finally watched it.

 

No one bothered to tell me that it was about Darth Maul hassling a kid in a coma.

 

It started out really quite good- lots of dread, some good domestic horror, and a nice low-key style. Some good spooky stuff. A good concept.

 

And then, when the medium shows up and does the séance or whatever in the gas mask, it just completely goes to shit. Then you’ve got mom telling the dad that there’s all of these spooky pictures of him when he was a kid that she thought something was wrong with the camera…AND THERE’S A FUCKING GHOST LADY IN THE PICTURE. How do you mistake that for “something wrong with the camera”? Fucking awful writing.

 

Then there’s the whole 11th hour, bullshit reveal (I won’t spoil it), and then that whole business where Darth Maul is sharpening his claws on a grindstone while listening to Tiny Tim. Un-fucking-believable. I was actually howling with laughter, the whole thing had turned into such a farce. The scary stuff in the last half was literally hysterically funny in its ineptness. It’s almost like two different writer/director teams made the picture. It’s too bad, it builds up a good head of steam before it blows its top.

 

Total schlock.

 

 

On Spotify

 

I’m still on the Misfits, specifically American Psycho. I’ve come to think that record is really great. If the Danzig Misfits had been around in 1996, that’s not too far from a record they could make. It has the right sound, the right lyrics (with some kind of weird, nonsensical stuff that sounds tough and evil at the same time), the right kind of hooks, and it just feels right even when it’s much more metallic or pop-punk than they would have done in ’82. There are some really great, memorable Misfits songs on there. “This Island Earth”, “From Hell They Came”, “Day of the Dead”. This stuff is great, and it’s Misfits. There’s really not a bad song on it, and the record as a whole doesn’t deserve the ire of the “no Danzig, no Misfits” crowd. Like I said last week, they wisely hooked up with a singer who could actually sing, and I think Graves’ ability to write songs _like_ Danzig might have really paid off. And I don’t think at all that Graves is copying Danzig, although the comparison is unavoidable. Famous Monsters isn’t as good as American Psycho, but by that point you could really tell how he was integrated into the band- and felt right for them at that time.

Powered by JReviews
Comments (23)
  • avatarNagajur

    It's been so long since I've had an order from CoolStuffInc because of all of these wishy-washy reviews on F:AT.

  • avatarmikecl

    Well there you go. I didn't like Drizzt's previous iterations and I feel the same way about people who think this is a good series of games as you do about those who don't.

    Guess we're all a bunch of fucking idiots eh Barnsey?!

  • avatarMichael Barnes

    Hey, I learned it by watching Loter.

  • avatarNeonPeon

    Holy crap T&E!! American Psycho has been a favorite album of mine for years.

  • avatarNot Sure

    Woot. That iPad2 hiding in the closet for the wife's birthday is going to have a copy of T+E pretty soon...

    I like the D+D series just fine, but I've never liked the Drizzt novels, (or novel in my case, since I quit after the first one.) The massive ass-kicking nature I've heard described makes me the least interested in this one.

  • avatarDogmatix

    I think Drizzt will be the last of the "big box" games in this series. The new model will be a series of small expansions with a few figs and tiles (and maybe some cards; I didn't bookmark the covering the details). When I read it the first time, it kind of sounded like they decided to take 1 $60 game and break it into 8 $15 "expansions". Not a bad approach for their bottom line, but I'm curious if they'll be able to time releases well enough to keep people interested...

  • avatarJonJacob

    It's pretty ballsy to release the same game three years in a row with only minor changes. The setting helps sell it obviously but I'm still surprised there is enough interest in the basic design to keep it going this long, kind of an anomaly in this day really. I can't recall any other recent title getting three releases in three years.

    That said expansions rarely get reviews and this kind of guarantees they'll get publicity each year for something that is sort of like an expansion and definitely compliments the other sets.

    I've asked this before but how do you think the basic design compares to Gears? Setting aside.

  • avatarSuperflyTNT

    Best iOS application in the universe: Trek Quest.

    http://forums.toucharcade.com/showthread.php?t=41454

    99 cents, and SO wicked fun.

  • avatarJeff White  - re:
    Dogmatix wrote:
    I think Drizzt will be the last of the "big box" games in this series. The new model will be a series of small expansions with a few figs and tiles (and maybe some cards; I didn't bookmark the covering the details). When I read it the first time, it kind of sounded like they decided to take 1 $60 game and break it into 8 $15 "expansions". Not a bad approach for their bottom line, but I'm curious if they'll be able to time releases well enough to keep people interested...

    I heard rumors of this too, but couldn't find anything substantial.

    These games are fantastic, though. Some of the best I've played in a long time. Going in I knew I'd only be in for three due to shelf space and was hoping for Ravenloft, Menzoberranzan, and DragonLance as those were the three settings that I played their counterpart SSI Gold Box games to completion (yeah, never beat Pool of Radiance). Well, if DL doesn't happen, two out of three ain't bad. Guess I'll need to get Wrath at some point.

    Personally, I'm not too interested in mixing them so much. I mean, a few monsters for thematic reasons sure (CR giant spiders to LoD for LoD's spirits), but I like the idea of each of these having their own flavor. Boardgame modules if you will. To me, it keeps them fresh longer than the potential prospect of seeing the same creatures over and over.

    Anyway, the two biggest draws for me with these titles are:

    a) How kid friendly they are. The kids on my block _love_ them and it's infectious. It'll also be nice to adventure through these games with my son in a year or two.

    b) How easy it is to modify the game by just adding/moving some cards around. Plus some of the fan made stuff (the between adventures Barovia Event deck for one) is fantastic.

  • avatarSagrilarus  - re:
    JonJacob wrote:
    It's pretty ballsy to release the same game three years in a row with only minor changes.

    I'm surprised to hear you say that. It seems to be standard operating procedure these days. Dominion's "a new box each year before Christmas" publishing strategy seems to be the industry's core profitability concept right now.

    S.

  • avatarJonJacob  - re: re:
    Sagrilarus wrote:
    JonJacob wrote:
    It's pretty ballsy to release the same game three years in a row with only minor changes.


    I'm surprised to hear you say that. It seems to be standard operating procedure these days. Dominion's "a new box each year before Christmas" publishing strategy seems to be the industry's core profitability concept right now.

    S.

    The thing is though, even with Dominions ONE standalone box that came out after the base set you can use it as an expansion immediately, there's rules for that, same with Nightfall. These are not set up that way... you can mix them but there's no real rules for that save what you decide yourself.

  • avatarSuperflyTNT

    I like Jeff's idea, and I think that should be the model: "Modules" for the system. Maybe a hero, 5 monsters, 10 tiles or so, and a small scenario guide. On the front of the package it should tell you that "you require X sets to play this module" which should provide pull-through sales for them.

    I know I'd be all over that shit.

  • avatarEl Cuajinais  - re: re:
    Sagrilarus wrote:
    JonJacob wrote:
    It's pretty ballsy to release the same game three years in a row with only minor changes.


    I'm surprised to hear you say that. It seems to be standard operating procedure these days. Dominion's "a new box each year before Christmas" publishing strategy seems to be the industry's core profitability concept right now.

    S.

    What’s all this talk about yearly? Three games in little more than a year is not yearly. It’s more like every 7 months. I’m still waiting on WotC to fine-tune the design a little more. I’ll probably give the franchise a try next April with the release of Dragonlance Labyrinth of Dildos. Or with Elminster’s Adventures in Fuckmedale due out a year from now.

  • avatarBlack Barney

    In my defence, I never said Insidious was "actually pretty good", it's just "good" like a solid 3-star flick, maybe 3.5 stars. I was scared out of my mind even though i found the story pretty stupid.

    Darth Maul was scarier and more effective in Insidious than he was in Star Wars too.

    I love that horse pic of Skyrim, awesome.

    Glad you're finding MW3 as crack-cocaine as I do. I'm pretty hooked. Half-way though the campaign on veteran but can't stop playing multiplayer. Try Domination, it's fun. I don't know how you like Team defender, it's a game designed to be a camp-fest. Once one team makes it to a power position with the flag, the game is over basically (bunker in Outpost, etc).

  • avatarInfinityMax

    Barnes, I completely agree about Insidious. What a dumb movie. We watched Poltergeist a week later, so we could see how it was supposed to go. That was a lot better.

  • avatarSGT Dave

    I'm not a fan of the Drizzt character. I tried to read one of the novels and thought it was awful. But I don't like Wheel of Time either. Sue me.

    On another note:

    I would love to see sold individually:

    1) A charater creation system.
    2)(Like people have already said) a module system, with a couple NPCs and a half dozen new monsters.
    3)Treasure and weapon, and equipment decks.
    4) Open license on modules.

    On another note:

    I tried to run one of Superfly's campaigns at a gamecon, and it didn't go to well. But at least the game was brief (about half as long as the setup).

  • avatarstormseeker75

    SGT Dave, what you want is D&D. These games are clearly designed to get you into D&D or as an alternative to full-fledged D&D. They'll never go that far because they'd be cannibalizing their own brand.

  • avatarBearn  - re:
    stormseeker75 wrote:
    SGT Dave, what you want is D&D. These games are clearly designed to get you into D&D or as an alternative to full-fledged D&D. They'll never go that far because they'd be cannibalizing their own brand.

    Yeah, it's pretty obvious by their design they are meant to be stepping stone sinto the nightmare that is 4th edition. It's the biggest reason why i don't like the games very much.

  • avatarSagrilarus

    D&D 2nd Edition. Books are cheap, game is wide open, easy to play.

    S.

  • avatarMattLoter

    Ewwww 2nd? Really? Of all the super easy to get/cheap RPGs out there, even in the pantheon of D&D editions, 2nd is a real stinker. It's a crappy step towards where things were headed with 3x but without any of the good stuff fully fleshed out and it's no where near as "role"-playing flexible and imaginative and loose as AD&D was.

    But I enjoy playing 4th, so what the fuck do I know right?

    I'd say best bet if you like the general ideas of the boardgames mechanically but want more of the stuff you're asking for is to pick up a bootleg of D&D 4th edition character creator program and the delves book and go to town. Another good option is to grab Keep on the Shadowfell and move up from there. Then there are countless free, quality adventures that run the gamut of scale and time commitment that will keep you playing without having to do much overhead.

    Biggest downside that the boardgame "fixes" though is that it is DMless so that could be a big time deal breaker for you.

  • avatarSagrilarus

    I liked original edition as well which was essentially the same as 2nd until the non-weapon proficiencies started coming out for 2nd edition

    S.

  • avatarJonJacob

    Well, since people have mentioned them all I'll throw my hat in for Pathfinder which is kind of D&D 3.75. The system was smooth and it was still D&D. First edition D&D has all these stupid tables you have to look up all the time, it makes combat clunky and THACO from 2nd wasn't much better. Both feel woefully out of date now.

    4rth is ok but it's just not D&D anymore. I found it over balanced and all the characters felt too similar. There were interesting dynamics created in the older games based around power swings within the party that doesn't really happen in 4rth. Such a shame.

    Actually 2nd isn't too bad and the supplemental material is staggering. I'd say 2nd or 3.75.

  • avatardysjunct

    There's a lot of retro-clones out there - D&D in all but name - that aim to recreate the feel of various D&Ds if that's what you're interested in:

    Swords & Wizardry is the original. The S&W white box edition is pretty much straight up 1974.

    Labyrinth Lord is AD&D.

    Adventures Dark & Deep is 2e.

    Dark Dungeons is the rules cyclopedia, notable for having the endgame immortals rules.

    OSRIC is another take on 1e AD&D. The difference between this and LL is that LL is a little more streamlined.

    The advantages of these over actually getting the books is that these are all free, and they are more available in that you can go get them right now.

    My favorite is Lamentations of the Flame Princess, which is OD&D but with a few modern sensibilities such as ascending AC and tweaked classes (cleric has tougher XP requirements for advancement e.g.).

    Another honorable mention is Dungeon Crawl Classics, which is a very lightweight 3e (no feats or skills, attacks of opportunity, or map movement) with a bunch of gonzo hacks to create kind of an alternate universe 3e if Dave and Gary had started with that. I ran it last week as a one-shot and it was great.

    Pathfinder I don't care for; it's more complex than 3.X but not as easy as 4th because it lacks the common systems that tie 4th together.

    4th I used to like but I've cooled off on recently; I don't really see the need for the powers system and I don't like the aesthetics of it.

Only registered users can write comments!
Text Size

Top