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Dominant Species: The Card Game - In Stores Now

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Dominant Species: The Card Game

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90,000 B.C. - A great Ice Age is fast approaching, as yet another titanic struggle for global supremacy unwittingly commences between the varying animal species. Dominant Species: The Card Game is a fast-playing game that abstractly recreates a tiny portion of ancient history: the ponderous rescinding of an Ice Age and what that entails for the living creatures trying to adapt to the slowly-changing earth. Players use six major animal classes - mammal, reptile, bird, amphibian, arachnid, or insect - to further their goals as they strive to become the dominant species in as many different terrestrial and sea...
 
 
Dungeons & Dragons: Dungeon Command - In Stores Now

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Dungeons & Dragons: Dungeon Command

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July 17, 2012
Dungeon Command features themed miniature factions designed to play as unified war bands, in a game eliminating luck-driven mechanics in favor of player-driven skill, creativity, and quick thinking. In addition to their use in Dungeon Command, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D Adventure System board games (Castle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt). While each faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box. ...
 
 
Andean Abyss - Shipping to preorders soon

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Andean Abyss

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Andean Abyss takes 1 to 4 players into this multifaceted campaign for control of Colombia: guerrillas and police, kidnapping and drug war, military sweeps and terror. Each of four factions deploys distinct capabilities and tactics to influence Colombian affairs and achieve differing goals. Players place and maneuver 160 wooden pieces across a colorful map and exploit event cards that cannot be fully predicted. Accessible mechanics and components put the emphasis on game play, but Andean Abyss also provides an engrossing model of insurgency and counterinsurgency in Colombia—smoothly accounting for population control, lines of communication, terrain, intelligence, foreign aid, sanctuaries,...
 
 
 
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