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Member Blogs

Written by: Lewis Pulsipher
Here's the kind of really sad story you can hear sometimes from novice designers.  At one of the game design/game publishing seminars at GenCon, right at the end, someone raised his hand and said he...
September 3th, 2012
Written by: Jur
#WWI - Why Italy came to dinner with only a plate and no cuttlery I've posted the first 'review' in my Italian trilogy, John Whittam's The Politics of the Italian Army 1861-1918.Find it here on the Maximu...
August 31th, 2012
Written by: JMcL63
A hot time in the old town: the Games Hub Edinburgh This post could also be subtitled ‘fB strikes again’ because, exactly as with last month’s encounter with Mark Millar at Plan B Books...
August 30th, 2012
Written by: MattDP
#These came in the post yesterday. I've been playing a lot of Commands & Colours recently, and I got fed up with the lightweight, sticker-faced dice that come with the games and was casting around for...
August 29th, 2012
Written by: JMcL63
#Land of the White Rose I mentioned last time that I was holidaying with family in York after a trip to Bradford. I’m back home now and reality has finally reasserted itself, so it’s back to t...
August 28th, 2012
Written by: Space Ghost
# Die Schlacht der Dinosaurier (DSDD from here on out) causes more giddiness when unboxed than any other game that I own.  No matter how serious the gamer, they are almost uniformly transported back...
August 22th, 2012
Written by: Pete Ruth
#For almost 25 years I've been playing Star Fleet Battles and its derivatives, and while I'm still no expert, I know as much about them as anyone who has played them for any length of time. Iron...
August 22th, 2012
Written by: Hello Gregor
August 21th, 2012
Written by: Tom Grant
Martin Wallace talks about his wide, wide portfolio of games, when he got the inspiration for many of them, how he starts the design with a fundamental mechanic, why he doesn't get train games, and what ...
August 21th, 2012
Written by: StephenAvery
Thats right. I'm tracking down  Bloggers, Reviews, Podcasters, and boardgame pundits at Gencon to unbashedly shill games. If you know someone who you might be interested, please send them ...
August 14th, 2012
Written by: Hello Gregor
August 14th, 2012
Written by: JMcL63
  A last gasp? Yesterday was RD/KA!'s 7th birthday, one I honestly barely expected to celebrate after the fiasco that was the 5th birthday blogparty. But here I am, although it was just a quiet nigh...
August 14th, 2012
Written by: Jason Lutes
#[Previous chapters in this series: 1, 2, 3, 4] When last we left Rockwell Jones, ex-pugilist private eye, he was on the trail of a missing person, and had followed a lead from an opium den...
August 13th, 2012
Written by: Pete Ruth
#Lots of pics here:
August 11th, 2012
Written by: Hello Gregor
1. Year 1, Spring F491BCBC0F7C76AA   2. Year 1, Summer of Destruction zD1ZuyupM3Y   3. Year 1, Autumn Pink F491BCBC0F7C76AA   4. Year 2, Junior's Spring F491BCBC0F7C76AA   5. Year 2, ...
August 10th, 2012
Written by: Space Ghost
#From orcs frenzying last week to beasts frenzying this week, we look at what I think is the most fun racing game created.  Mind you, it isn’t necessarily the most realistic or the best in terms of mec...
August 9th, 2012
Written by: Hello Gregor
August 8th, 2012
Written by: Grudunza
People often complain that Dominion is not thematic, but I disagree; I think it's actually quite thematic in the way the cards function.  The cards cause something to happen that is very much connec...
August 7th, 2012
Written by: Hello Gregor
UNBOX wrSKWPVb5eM   1.  Introduction, Draw 0RhpmOeejc4   2. Disease O'er The Holy ta_6u6e4zFY   3. A Future Looks y8z6413W_tI   4. Eat, Sand, Repeat KiHFt4ohkcU   5. Nasal N...
August 3th, 2012
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