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Blogs

Written by: Pete Ruth
# Pretty much all of the Dungeony games I've played are all about a band of stoic and noble heroes with names like "Bimbo Slaggins" that battle through hordes of evil while being henpecked by a sadistic f...
May 3th, 2012
Written by: Mark Crane
#So Victory Point Games just announced they have purchased a laser cutting machine and are making counters so thick that they can be stood on  edge.  [VPG announcement] Given that VPG recently had GMT r...
April 29th, 2012
Written by: Lewis Pulsipher
(This originally appeared in Against the Odds magazine, #30, January 2011)   Rather than argue definitions at length, I’ll briefly state the difference between designing for cause and designin...
April 27th, 2012
Written by: Pete Ruth
#Note For The F:ATties: The Circus now has an index page (lower left link at the Circus) that has all my reviews and articles listed by score. In case you care. So, for the second installment of the Nate ...
April 25th, 2012
Written by: San Il Defanso
We don’t come into a game with a clean slate. We have a series of expectations and hopes that we bring into any gaming experience, and of course that will color how we view the entire game one way...
April 25th, 2012
Written by: Pete Ruth
#Say Anything - Bob Eubanks And Whoopie References Not Included   So, North Star Games knew that I am the kind of person who absolutely will say anything, sometimes just to poke the embers a bit, and lo...
April 21th, 2012
Written by: Lewis Pulsipher
Thoughts about some game-related topics that are not long enough for separate blog posts.**Quotation:  "There's an old saying that I love about design, it's about Japanese gardening actually, that '...
April 13th, 2012
Written by: San Il Defanso
Race for the Galaxy and I have a strange history. It came out just as I was about a year into the hobby, to rave reviews of course. I got caught up in the reverie and bought myself a copy in anticipati...
April 11th, 2012
Written by: Anthony Santiago
#   Bear with me a minute but I’m going to take an example from a video gaming experience to make a point about a board game. I used to play wrestling video games back in the day and I particul...
April 10th, 2012
Written by: Hello Gregor
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April 10th, 2012
Written by: Lewis Pulsipher
Some Game Playing Styles, and How Games Match One Style or Another (Parts of this were originally published in Dragon magazine, September 1982, and in revised form in The Games Journal, February 2005, re...
April 6th, 2012
Written by: San Il Defanso
Like other high schoolers, I often would sleep over at my friends' houses. And by sleeping over, I mean that we played Risk and videogames all night long. Our brain-rotter of choice was Tekken 3. On one ...
April 5th, 2012
Written by: Matt Loter
#  The last few weeks we've been doing a March Madness voting bracket of classic AT games on the forums. We're down to the Final Four and something jumped out at me...Two of the final four (Cosmic Encou...
April 4th, 2012
Written by: Lewis Pulsipher
One of the first things I do with beginning game design students is give them sets of "Clout Fantasy" pieces and a large vinyl chessboard, in groups, to have them make up games. I have water-soluble mark...
April 4th, 2012
Written by: Rliyen
Finished: 1.  Check credit report2.  Help Noah graduate from being a Bear Scout3.  Get the NWN Omnibus collection4.  Finish Genesis Rising (modified, since it won't run on my system) ...
April 3th, 2012
Written by: Sagrilarus
#Ladies and Gentlemen THIS . . . is the Singer 160th anniversary featherweight sewing machine. Fully modern in every way, it offers sixty stitches at your fingertips, a hopping foot built in and a high ne...
April 1th, 2012
Written by: Lewis Pulsipher
(I've had some medical problems that have distracted from writing about games lately, but this should be of interest.)According to tweetdeck, one of the trending:worldwide topics on twitter not so long a...
April 1th, 2012
Written by: StephenAvery
#It has been two weeks and you may be wondering why there is no Post ConnCon write-up. Indeed it is as if the event never happened: a dark ship passing in the night. A whisper on a summer’s night breeze...
March 30th, 2012
Written by: R Newell
The Base Game Few games have left a better first impression with me than Space Hulk: Death Angel - The Card Game (henceforth referred to simply as Death Angel because the full title, much like Star Wars:...
March 30th, 2012
Written by: San Il Defanso
Board gamers aren’t known for responding with half measures. When a game comes out that is kind of a big deal, mildly positive reviews are rare. The game cannot merely be good, it has to be a new bench...
March 29th, 2012
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