I had a brain burning day at work, and almost decided to skip game club. However, I changed my mind at the last minute and went. This meant that I didn't even get a chance to change out of my work clothes, which makes things a little difficult. Peep toe pumps and old basement steps are not a good combination, especially when carrying a crate of games. I managed to neither break an ankle nor a heel. That was my big win of the evening.
I was too beat to play anything requiring much thought. Another guy was in the same mood, although for a different reason. He had dental work done this morning and got the good meds. So how bad do you suck when you lose to the guy on pain killers?
Anyway, we played a few card games, which I can't even remember. One had fashion designers, one had people with weapons and one just had ugly green numbers. We also played one game of Mordred. Mordred won. Red gave me a hard time about taking too long on my turns tonight , since we were playing such light games. He was right, and I deserved the taunting, but I was so fried I kept forgetting what the hell I was doing. Oh yeah, we also played Rumis, which is a form of torture for the spatially challenged.
ETA: Now that I am more awake a few reflections on the games played, especially now thatI remember their names.
Esculation, Take 5 and Trendy all had a familiar feel, as if I had played something similar with a standard deck of playing card as a kid. They were nothing special. I didn't much care for Take 5. I might have liked it better if the cards weren't so ugly. The pictures on the Esculation cards were funny. I liked Trendy'd fashion designer theme. If I still taught summer camp, I would probably toss a copy of Esculation and Trendy into my duffle bag as something to keep the older kids occupied and out of trouble.
Mordred is faster, easier and lighter than it appears.