Boardgame Reviews

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Boardgame Reviews
MattDPMattDP   June 26, 2017   1613  
One of the most famous magic items in Dungeons and Dragons is the bag of holding. On the outside, a small cloth bag. On the inside, a pocket dimension capable of storing huge amounts of stuff. Pax Renaissance is the closest real-world equivalent that we have. On the outside, a small box, no bigger than a couple of packs of playing cards. On the inside, one of the densest, biggest games we've seen this decade. Your first clue comes from the rulebook, which is uncommonly thick for such a small box and printed in tiny font....
Boardgame Reviews
MattDPMattDP   June 19, 2017   1373  
As a worker placement game, I didn't have much hope for the engaging theme of Alchemists. All the rich, wacky art, plastic potion bottles and player screens in the world couldn't make up for the thematic drag of worker placement. At least, so I assumed. Turns out that I was very wrong. Each turn, players place their cubes across various action spaces which are then resolved in strict order. The key ones at the start of the game are gathering alchemical ingredients, selling them for gold and using them to brew potions. This latter action can...
Boardgame Reviews
MattDPMattDP   June 12, 2017   1544  
The latest in my series of reviews on super-creative games is live, and it's the best of the lot so far. So good, in fact, that I wanted to showcase it on Shut Up and Sit Down. It's Millennium Blades, the collectible card meta-game about playing collectible card games. It's a super-intense real-time game which feels a bit like Galaxy Trucker and Space Alert. But I think it's better than either of those and mechanically it's full of innovation. The design is smarter and packed humour. It's competitive and there's never a dull moment as you...
Boardgame Reviews
MattDPMattDP   May 29, 2017   2105  
Historical wargames are often a terrible waste. All that wealth of history, all over the world - political, social and economic - and games choose to focus on violence. Such a shame, especially when turning history into a game is such a great way to get inside it, to learn it and understand it. Now the case for the prosecution has a new exhibit to showcase all these points: An Infamous Traffic. It's a game about the British opium trade in China. What drew me in was the premise, the example of a non-military historical game....
Boardgame Reviews
MattDPMattDP   May 15, 2017   1830  
Escape the Room is such a popular game concept that it's spilled over into almost every genre. You can escape rooms on computer, in a role-playing setting, even in real life. But it's never made much impact on the board game scene for a simple reason: it's mix of mystery and puzzling doesn't fit the format well. Co-operative card game Unlock aims to change that, with the help of a few decks of cards and a mobile app. And it manages to cram in an impressive amount of novel design ideas while doing so. ...
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