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There Will Be Games

I've been with Lunchtime Studio's for about a year now. I've been helping to design 'Lords of New York'. Before that I was a restaurant manager - most recently at Burger King. 

So I was at ConnCon yesterday showing off our new game - 'Lords of New York'. A friend of mine came up to me and said "Well last I heard you were working for Burger King. How do you go from that to being a game designer?" I don't remember what I said. Something stupid probably. I was kind of shocked at the question. I'd never really thought about it. The question stuck with me though and I've thought about it a lot in the twenty four hours since it was first posed of me. 

I love games. I've always loved games. Some of my only good childhood memories are playing UNO, Gin Rummy, Parcheesi and Monopoly with my mom. It seemed it was the only time my mom was happy. I played a lot of video games. I played a lot of roleplaying games - mostly D&D but also Gurps, Shadowrun, Vampire and Amber. I got hooked on Magic and then miniatures games. I discovered European board games and yes, Ameritrash games. I love all games and ever since I found out that 'Game Designer' was an actual job I've wanted to be one. 

So how did I become a game designer? How did I go from being a fast food manager to being a game designer? First let's ask the question - 'What makes a game designer?' You love games - why aren't you a game designer? If this guy can be a game designer why can't we all be game designers?

Here's a secret. We are all game designers. Have you ever house ruled a game? You're a game designer. Ever mod a game? You're a game designer. Ever decide that your D&D characters intimidation should be modified by strength and not charisma? You're a game designer. You ever put money in the middle of a Monopoly board and give it to the people that land on Free Parking. You're a game designer too. Congratulations. Welcome to the club.

So how did I become a game designer? To be honest it was mostly being in the right place at the right time. I was at my bosses house running a Pathfinder game. I went outside for a break and my boss followed me out. He started telling me about the game he was working on. It's an adventure/poker game set in prohibition era New York City. My eyes lit up and said "Take my money! I want to play that game!" He explained that it wasn't nearly ready, he was an expert programmer with years of experience in the gaming industry but couldn't make the game he wanted to make by himself. He liked the stories I was telling in the Pathfinder game and gauged my interest in joining the team. At the time 'The Team' consisted of him, his wife and one artist. This was my opportunity. This was my chance to stop doing something I hated for a living and start doing what I loved. I was in.

My first challenge was to make poker new and exciting for both new and experienced players. I looked at dozens of poker games to see what they were doing. They all had one thing in common. They expected you to be an expert poker player. What other game expects you to be an expert in the subject matter? Is 'Call of Duty' only for soldiers and veterans? Do you have to have personal experience fighting Cthulhu to play Arkham Horror? If real world experience counted for anything then my cat would be better at Angry Birds than I am. Then again my cat probably is better at Angry Birds than I am. She probably played it longer than I did.

So we decided to make the player a poker superstar. We added talents to the game. Each character has talents based off their personality. Vince, the mafia captain, is good at cheating and intimidation. Veronica, the investigative reporter, is good at reading people and intuition. Tony is a undercover government agent and he's good at probability and statistics. This makes the game accessible to new players and interesting to experienced players. There are hundreds of other poker games on the market and I've played many of them. I haven't found one that let's you do anything like what we do.

Ah, look at me. I've started to ramble. I am so proud of 'Lords of New York' and I love talking about it. I'm sure that I'll have plenty of opportunities in the coming weeks. I've got to get back to work but I'll be back to post more about the design process in a few days.

If you want to learn more about 'Lords of New York' please visit our site - lordsofnewyork.com

 

There Will Be Games
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