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Let's talk rating systems
- Bull Nakano
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I understand the rating (grade) is the least important part of the review, but when I started researching how people used them (Ebert, Meltzer, Mark Johnson of bgtg), I found it somewhat divisive.
Currently I'm feeling the Siskel/Ebert thumb system might be best. While I see the merit in a numbered scale, the out of 5 and out of 10 systems both have numbers (3 and 7 respectively) that tend to collect more ratings than the extremes, while being the least helpful.
I mention Mark Johnson's (5 star) system because he describes it as avoiding 7's and encouraging 10's. I like the concept of committing a game in that way, thus avoiding half stars, and having to decide if a game is a 6 or an 8.
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out of 100 allows for the most precision, but also the most meaninglessness. I don't think you can really say that one game is 67 and another 69 in any meaningful way.
Out of 10, and this is true of out of 100 too, has the problem that the majority of people don't use 4 and 5 that much. The majority of games are ranked between 6 and 9 with 1,2 and 3 reserved as a for particular scorn on games. Essentially most people end up using it as a 5 point scale. The question arises, why not use the whole scale? The problem is, if you decide that 6 is actually a good score and everyone else thinks its bad you end up miss-communicating, especially in the real of metacritic.
out of 5 gives you broad classifications, and i think is probably the best. It gives you a number that allows you to say broadly whether something is good or bad. Some people will feel it doesn't give them enough scope to differentiate between two games that the like slightly differently. My point is that i don't care about slight differences in opinion/quality as my view is not likely to be the same anyway.
Binary is ok. I do like to know with a rating whether something is good or exceptionally good though.
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- Bull Nakano
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In short, I don't feel I need one. When I was researching criticism this was something I found interesting and wanted to talk about to flesh out my thoughts on.charlest wrote: Why do you feel you need a rating? I find the language used by a writer more meaningful than a generic number that is interpreted by people in different ways.
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- san il defanso
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- ENDUT! HOCH HECH!
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I confess, I sort of love rating games on BGG. It's one of the most useful components of BGG for me, the ratings and comments. I frequently gauge the GeekBuddy response to games I'm looking into, so I like to make sure my own ratings are useful to those who use the same tool.
Having said that, I've gotten really sloppy with rating stuff because of exactly what you say. Is this a 6 or a 7? What's the difference? Increasing that granularity between ratings would probably make them a little more useful for me and for everyone.
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- Bull Nakano
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DukeofChutney wrote: out of 5 gives you broad classifications, and i think is probably the best. It gives you a number that allows you to say broadly whether something is good or bad. Some people will feel it doesn't give them enough scope to differentiate between two games that the like slightly differently. My point is that i don't care about slight differences in opinion/quality as my view is not likely to be the same anyway.
Binary is ok. I do like to know with a rating whether something is good or exceptionally good though.
On the topic of 5 star vs. binary, 3 star is the weird spot.
I liked the 5 star concept so I switched all my BGG ratings to that, across the board, I would give a thumbs down to 1 and 2 rated games, and thumbs up to 4 and 5 games. In 3 there are games I would give both to and I'm not sure what's more helpful, a problematic middle vote, or a thumbs up/down (which is a decisive endorsement).
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- Bull Nakano
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- Sagrilarus
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S.
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- Legomancer
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I am guilty of pretty much only using a 6 point scale. 1-2 is garbage. 3-4 isn't garbage, but I see no reason to play it. 5-6 is average, run of the mill, Oh Look Another Cubes On a Ship game. 7 means I don't mind playing it, and I'll even ask for it sometimes, but not a real attention getter. 8 is the weirdo grade. It's usually assigned to things I've played once and found interesting. They often either get turned into 9s if more plays show it as a good game or 7s if more plays don't bear out my interest. 9-10 are more or less identical, though I save 10 for my super extreme power favorites with nitro express.
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1) terrible
2) bad side of mediocre
3) good side of mediocre
4) great
And yes, then you're writing fills in the details and nuances more than a decimal place would.
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