san il defanso wrote:
The base game is a bit heavy on counters, though not enough that I felt compelled to remove any. But with both expansions in there, it's a good deal more insane.
Ya know, now that you mention it: I NEVER use those silly wizard hat chits. NEVER.
Colorcrayons wrote: I haven't encountered feeling annoyed by Planar Call tutoring for creatures from the deck. But then again, usually people I play with know the creatures well enough to go directly to the creatures they want and get on with the game rather than waffle around deciding which of the creatures they want while tutoring for a creature.
Sounds like analysis paralysis during tutor, and that would indeed be shitty to deal with.
It's not a decision thing. It's just a matter of finding a creature to begin with. There's only 5 of them and when you're looking for five cards in a deck of a few hundred, it's annoying. Plus it means that the deck has to be shuffled again, which is also a pain in the ass when you're trying to do a slam-bang (heavy on the "bang") game of Wiz-War. It's easier for us to just have people discover the monsters randomly.
"Fish the deck" is a pretty bad mechanic always, and it gets progressively worse as the size of the deck scales up. I'm 100% in favor of ditching those cards in a big deck.