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Cash Dome: What's your favorite Economic games?
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- ThirstyMan
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- D10
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Imperial 2030
Chez Geek
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- Notahandle
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The game is chaotic and zany; it makes Magical Ath[e]lete look like an exercise in deep strategy.
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-Will
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- Matt Thrower
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- Shiny Balls
- Number Of Fence
If the conflict bit really won't wash you could check out the latest by the same designer, Navegador. I haven't played it but early signs are good, with a lot of commentators being pleasantly surprised at a high level of direct player interaction in what is effectively a game about maps. Plus it has a rondel to make you feel all dirty.
Failing that I still think Puerto Rico is a pretty good game although whether it's truly "economic" is debatable.
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- Michael Barnes
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- Mountebank
- HYPOCRITE
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ACQUIRE is a masterpiece, of course...but if you're either tired of ACQUIRE or want something a touch more dynamic, BIG BOSS is an awesome variation. The "bingo grid" is replaced with a linear track and stuff builds UP.
The FORTUNE 500 game actually isn't bad. Dated, but it has some interesting things going on.
MCMULTI is awesome, but you've got to wait for the reprint on that one.
WEALTH OF NATIONS is interesting, but not much fun.
PLANET STEAM is purely an economic game...and a pretty good one to boot.
Rail games were mentioned, they're always a good pick for an economic game. Even simple ones like RAILWAYS OF THE WORLD have plenty of what you're probably looking for.
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- Notahandle
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- Michael Barnes
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I'll add Modern Art. That game is a ton of fun: lots of room for mind-games, lots of interaction, potentially quite intense. All you need to know in addition to the rules is that a reasonable bid is usually between 50-75 percent of what you think the painting might eventually be worth. Pushing people one way or another in that wiggle room is what makes this game super fun.
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One lesson I had to learn during my first play of IMPERIAL 2030, is that you shouldn't attack the most powerful nation, but invest in it instead.the IMPERIAL and IMPERIAL 2030 suggestions are great because they really are economic games despite some direct conflict and war elements.
I've also recently played ANTIKE, but I didn't really like the rondel mechanic there. It fits IMPERIAL a lot better.
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economic games are generally dull, i've found. i could play acquire with anyone, and power grid and imperial with the right people. beyond that, i'd rather play whatever else was on offer.
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