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Games that "fired" other games
I own Talisman, Runebound, Return of the Heroes, Warcraft: TAG and Prophecy. They're all the exact same type of game and I enjoy them all for different reasons. Talisman is my favorite and I play it the most, but it didn't fire the others. I still enjoy them and will gladly play any of them.
I've got Zombies!!!, Last Night on Earth, Zombie Survival and Mall of Horror...do I need to pick a favorite and 'fire' the rest? Well, fuck it...I don't wanna.
I get why some people use the phrase, but I don't personally agree with it. I've always been a person that enjoys variety. Saying, one game fired the rest just means that I've got less options for whatever my mood is that gaming night.
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- SuperflyPete
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- Salty AF
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Just my tastes, though, YMMV.
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So, did Gears of War fire Doom for you? What about the new kid on the block, Level 7 Omega Protocol? (Would love to pick up a copy of this, but it's really hard to find in my neck of the woods).
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I also love Gears of War, but they're not at all similar in my opinion. One is a Coop Shooter and one is a Dungeon Crawl. The only way I'd fire one is if you are firing games based on purely theme.
With that being said, I did sell Doom (+ expansion) because people were willing to pay absurd amounts of money for it and my group had already played through all of the missions in campaign mode. I knew we would probably never play it again and wanted the money.
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Doom has the awesome DOOM theme going for it that is just really cool. And it works. Hidden monsters spring up and if you haven't played the scenario before the exploration is really cool.
L7:OP has a pretty generic theme, but it works well enough. It doesn't have hidden monsters or exploration the same way that Doom has them. The entire level is laid out before the scenario begins, but then the Overlord player puts a stack of cards in each room that define what's going to be in there. So even though the layout is the same, what you find in each room and the objective locations could be wildly different. I think there's probably better replayability the way L7:OP does it, but you lose that exploration aspect.
The adrenaline system in L7:OP works pretty well too, and is a nice mechanic for an Overlord style games. The more stuff the soldier players do, the more adrenaline they spend. The Overlord gets that adrenaline and spends it to do his own spawning and actions. The soldier players have to balance "how much is too much (adrenaline)" and the Overlord has to find creative ways to get them to spend the adrenaline so that he can do his thing. The Overlord has no hand of hidden cards; all his actions are right there on the table so he never gets a bad draw, but he lives on the adrenaline the soldiers spend (and they do need to spend it).
Adrenaline and the way exploration is handled are the biggest differences between the two games. Well, and the monsters in Doom are deadlier, but they damn well should be.
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- ChristopherMD
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Death and Taxis wrote: I liked it quite a bit, but finished the evening feeling slightly disgruntled after some in the game group proclaimed with gusto that GoW was superior to Doom and that the latter was now essentially fired..
You should fire your friend.
Nothing fires DOOM. Nothing!
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The new Talisman is the king of adventure gaming.
Betrayal at House on the Hill (2nd ed) FIRED BaHotH(1st ed).
Ca$h n' Gun$ fired BANG!
The Omega Virus TOTALLY FIRED Cartagena AND The Lord of the Rings coop game.
Quaker's LIFE cereal FIRED The game of LIFE, forever.
#FiredGames
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Never played it, but looks like Marvel Dice Masters is going to stomp it out.
Dixit fired Apples to Apples. Didin't scroll back and check the thread, but that is a no brainer.
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- ChristopherMD
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