Any chance FFG makes an expansion for DungeonQuest?
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TOPIC: Any chance FFG makes an expansion for DungeonQuest?

16 Feb 2012 18:16 #116698

Any chance FFG makes an expansion for DungeonQuest?

FFG is a company that is not shy about pumping out expansions to their games. I think DungeonQuest is one of their recent games that is dying for an expansion. I'm not sure if they have the rights to produce expansions or not, but I sure hope they do.

The base game needs more...stuff. More random encounters, more traps, more death, more enemies, more everything! Plus I think they can go back and officially remedy their fuck-ups with their reprint. They could put the original combat rules back into the game (along with the 3x3 chart). They could also go back and put a D12 in the expansion and a variant to play by the original rules.

So essentially the expansion would be the equivalent of a patch that a videogame might get. There would be some new content, but we would also get "bug fixes" to what they changed in their reprint.

I doubt this would happen, but I would snap it up in a heartbeat.
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16 Feb 2012 18:22 #116699

Re: Any chance FFG makes an expansion for DungeonQuest?

I think the change to 2 D6s + fate is an interesting one. Statistically, it almost is identical to the original in terms of expected number of turns before a success. I think the change is all at a "psychological" level, where it feels like your odds of success are going to increase if you keep getting fate tokens.

The problem I have with that (and it is minor) is that the game isn't supposed to be psychologically comforting. The only thing that I can think is that they were afraid people wouldn't like it if there was as much perceived randomness as in the original.
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16 Feb 2012 18:42 #116700

Re: Any chance FFG makes an expansion for DungeonQuest?

I was wondering this a few weeks ago as well, and found this data someone posted at BGG regarding DQ's sales:

Game Year Expansion? Users Owning
Battlestar Galactica 2008 YES 10737
Cosmic Encounter 2008 YES 5563
Civilization 2010 YES 5434
Chaos in the Old World 2009 YES 4774
Mansions of Madness 2011 POD 4439
Runewars 2010 YES 3325
Middle-earth Quest 2009 NO 2838
Android 2008 NO 2723
DungeonQuest 2010 NO 2128
Age of Conan 2009 NO 1938
WoW: the Adventure Game 2009 MINI 1857
Battles of Westeros 2010 YES 1686
Horus Heresy 2010 NO 1283
Cadwallon 2010 MINI 1017

Granted the number of users owning isn't accurate, but it's a number to look at to guess at sales. It appears as if games that have less sales than Runewars (~3000 BGG owners) are hit or miss on whether they get expansions.

Edit: Damn...the formatting is lost.
Last Edit: 16 Feb 2012 18:49 by Mr. White.
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16 Feb 2012 18:45 #116701

Re: Any chance FFG makes an expansion for DungeonQuest?

I would guess it is pretty close to the same ordering for sales....and, that seems to be about as indicative as anything else that would help us guess about whether it needs/gets an expansion or not.
Last Edit: 16 Feb 2012 18:45 by Space Ghost.
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16 Feb 2012 18:55 #116703

Re: Any chance FFG makes an expansion for DungeonQuest?

Looking at the data, I'd guess we'll see DQ and Horus Heresey in their Holiday sale soon. That, and MEQ is toeing the line.
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16 Feb 2012 19:24 #116706

Re: Any chance FFG makes an expansion for DungeonQuest?

Yeah, it looks like the game is sort of on the cusp of what they deem successful enough to continue supporting it.

I think sales for the game were hurt by two things:

1) The tinkering with the original rules and not allowing the game to be played as it was originally released. This coupled with the game halting card combat led to some really bad initial reviews. I know for a fact that I put off buying the game for a long time because the card combat sounded dreadful.

2) The game got ripped to shreds on BGG because it was such a random game. Reading people's seething hatred for the game on BGG was another thing that deterred me from buying it (should have known better than to listen to them though). Hell, even Tom Vasel game the game a pretty damning review.

I eventually did buy the game and used the original combat variant that FFG posted online...and I loved it. It wasn't perfect but it was still damn fun. I think FFG could really breathe life back into this if they released an expansion. Hell, even just a small Talisman: The Reaper sized expansion would drum up potential interest. If they put in rules to make it play like the original I bet it would increase sales of the base game as well.
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16 Feb 2012 20:39 #116723

Re: Any chance FFG makes an expansion for DungeonQuest?

I'm with you, Egg, except I never pulled the trigger.

DQ was my most anticipated re-release, but with the card combat I lost all interest. Well, the Terrinoth setting put me off as well, but I've warmed up to it a little. If I think of the game as sort of boardgame version of Dragon's Lair, the cartoony art of Terrinoth doesn't bother me as much.

I know there's an online fix, but doesn't it require using like magic, range, and melee cards and then something like some characters don't use magic so thematically it doesn't make sense? I dunno I haven't bothered to get that deep into it, but if there were a small box expansion with the proper cards to use for combat, I'd likely pick DQ up.
Last Edit: 16 Feb 2012 20:49 by Mr. White.
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16 Feb 2012 21:02 #116727

Re: Any chance FFG makes an expansion for DungeonQuest?

Here and on BGG the new Dungeonquest was the victim of nerd rage about especially the combat system. Had you never played the original, you probably wouldn't give a shit about determination tokens and how the combat was different. You would at most notice that combat could run a bit long compared to the other stuff happening, but the same was true about the original.

I haven't played the game much, but I love the new combat system which I think adds direct player interaction and actual game to an otherwise very random (but very funny) multiplayer solitaire luckfest.
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16 Feb 2012 21:45 #116730

Re: Any chance FFG makes an expansion for DungeonQuest?

I've regretted a few purchases over the years. FFG DungeonQuest is at the TOP of that list by a long shot. I never play it, and doubt it will ever see much table time.
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16 Feb 2012 22:05 #116737

Re: Any chance FFG makes an expansion for DungeonQuest?

Trade it this way, mofo.
MWChapel wrote: Euro's are trying to bring gaming to the level of competitive sports. Competition based on skill outweighs the basic theme driven escapism. Sport over entertainment.

Jeb wrote: If this is true, I consider Ameritrash to be "sports" like cliff-diving, professional wrestling and that race for cheese they do in England.
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