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What BOARD GAME(s) have you been playing?
- metalface13
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- D10
Josh Look wrote: TNG/DS9 era. You can play as Federation or Klingons, 2 different captains each. You fight Romulans, Dominion, and Borg.
I played again and if anything, it might be too easy for seasoned MK players. It's not the partial blocks that does it, it's the starbases not having immunity to long range attacks like the strongholds and mage towers did. Though taking the -1 reputation hit in this game has much more weight to it since the away missions give you another use for influence (now diplomacy). I can't tell you how many times I've had to pick between an away mission and getting a new crew member.
It's certainly more forgiving than Mage Knight, which could be a good thing if you have new players. Plus, there's nothing to stop you from using the old rules.
Hmm, I dunno I think Mage Knight is pretty hard, I don't think we ever hit victory conditions within the allotted time limit. Easier might not be a bad thing. Hmm, I'm intrigued but I've just never really watched much Star Trek, I had to google the Dominion because I had no idea who they were.
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jay718 wrote: Man, I've been wanting to play Fortune and Glory for YEARS. I read somewhere that the expansions really rounded it out, but I just couldn't bring myself to shell out $150+ for it. I'd love to check it out at ConnCon or Trashfest though...
I'm pretty sure we can make this happen.
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- Black Barney
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- D20
- 10k Club
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Black Barney wrote: i don't want to have to explain to my daughter what happens in that hut
CHOOSE DEATH OR UNGA BUNGA!
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The combat involves rolling D6s from 30cm above the boxlid, into a target printed inside. This was totally ridiculous and needs to be brought back into a modern game design.
So yeah, I loved this game. You have to be okay with house rules and dead simple gameplay, but what site is this anyway?
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boothwah wrote:
Black Barney wrote: i don't want to have to explain to my daughter what happens in that hut
CHOOSE DEATH OR UNGA BUNGA!
Snoo-Snoo.
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Black Barney wrote: i don't want to have to explain to my daughter what happens in that hut
You don't get extra workers in the junior version, so I guess they just sleep.
But my eldest are 4 and 7 and have a baby brother.. Explaining has been done so in that respect they are ready to play Stone Age. (I was gonna say grown up stone age, but that would just seem wrong somehow. Which, on the other hand, is a fair description of any conversation with Black Barney in it)
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JEM wrote: more SoB tonight. We were chasing down some mad preacher who was doing some shady deal with the devil (Cynder Mission). This was a fast one (most Cynder ones are) with the darkness moving double time, and the end room being guaranteed on the sixth tile.
I haven't had a chance to play any of the Cynder missions yet so this is nice to hear. To that end, going forward I'm almost certainly going to institute a house rule where the encounter tokens are going to be pulled from a presorted, seeded stack where you're guaranteed to pull a clue token at certain intervals. I've had too many missions devolve into tedium just because we couldn't pull any damned clue tokens.
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- Cranberries
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- D10
- You can do this.
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- SuperflyPete
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- Salty AF
- SMH
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