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Pax Porfiriana Discussion and Strategy
I sometimes have a swing at command/marshall law. Command is mostly cheapass troops from memory.
If i am not doing well in the economic realm i have on occasions tried to force a recession.
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It seems like it would, but it also seems like you are less likely to be able to swoop in with a victory out of nowhere. While common sense says Phil Eklund didn't intend for VP to be hidden or obscured on the table, perhaps that is a crucial element of the game. Those A-ha moments where you come out of nowhere and take a topple are quite satisfying.
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Gary Sax wrote: Only having played VASSAL, where info is open insofar as you have time to look without anyone noticing, I think it would enhance a ftf game immensely.
I wouldn't want to be the poor sucker keeping that board up to date through things like Unrest plays coming and going.
I honestly don't count too much even in Vassal. I can usually see when something's getting unbalanced, it's only when things shift wildly (like someone adds two Command troops or Revolution points in a turn).
I'll certainly take a count when a topple comes up, but if we're not actively squabbling over one I'm mostly concerned with my own goals.
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charlest wrote: Do you guys tracking VP openly (via cubes or tracks or whatever) actually find it enhancing your game?
It seems like it would, but it also seems like you are less likely to be able to swoop in with a victory out of nowhere. While common sense says Phil Eklund didn't intend for VP to be hidden or obscured on the table, perhaps that is a crucial element of the game. Those A-ha moments where you come out of nowhere and take a topple are quite satisfying.
I find its less likely to telegraph your intentions if you can tell at a glance what everyone else has. And newbies appreciate it as well. The graphics can be tought to pick out across a table.
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I can only add that there are only two dozen Pax Porfiriana left for sale on my www.sierra-Madre-games.eu website. I may do a small reprint if demand is high enough.
If you think you might want this game and haven't bought it yet, now's the time.
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Not Sure wrote: Here's a note from Phil Eklund over on BGG (commenting on a review):
I can only add that there are only two dozen Pax Porfiriana left for sale on my www.sierra-Madre-games.eu website. I may do a small reprint if demand is high enough.
If you think you might want this game and haven't bought it yet, now's the time.
Surprised it lasted this long - almost 18 months to sell out . It has a small but loyal following.
Buy now - it will only get more expensive once it goes out of print.
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One of the things i love about this game is the fact that it has 200 unique cards. And some of them are powerful enough to build half your game strategy around. I got the refrigerated train card and built my entire economy around upgrading connections, then using the money to dump troops around. Because cards like this may not come up, there isn't some nonsense bullet proof strategy we can discuss in this thread. This really is a game that you have to play by ear and see what cards come up in the flop.
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