Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

KK
Kevin Klemme
March 09, 2020
35683 2
Hot
KK
Kevin Klemme
January 27, 2020
21179 0
Hot
KK
Kevin Klemme
August 12, 2019
7695 0
Hot
O
oliverkinne
December 19, 2023
4749 0
Hot
O
oliverkinne
December 14, 2023
4126 0
Hot

Mycelia Board Game Review

Board Game Reviews
O
oliverkinne
December 12, 2023
2548 0
O
oliverkinne
December 07, 2023
2860 0

River Wild Board Game Review

Board Game Reviews
O
oliverkinne
December 05, 2023
2533 0
O
oliverkinne
November 30, 2023
2811 0
J
Jackwraith
November 29, 2023
3365 0
Hot
O
oliverkinne
November 28, 2023
2311 0
S
Spitfireixa
October 24, 2023
4031 0
Hot
O
oliverkinne
October 17, 2023
2986 0
O
oliverkinne
October 10, 2023
2551 0
O
oliverkinne
October 09, 2023
2518 0
O
oliverkinne
October 06, 2023
2719 0

Outback Crossing Review

Board Game Reviews
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

× Talk about the latest and greatest AT, and the Classics.

Pax Porfiriana Discussion and Strategy

More
24 Apr 2014 06:45 #176427 by DukeofChutney
I've won all bar one or two games i've played of this, more by luck than judgement though. I tend to go loyalty because you can build money with it. Also you can paid by Diaz even in a depression for loyalty points if i remember correctly, and there are a couple of partners that can earn you cash for loyalty.

I sometimes have a swing at command/marshall law. Command is mostly cheapass troops from memory.

If i am not doing well in the economic realm i have on occasions tried to force a recession.

Please Log in or Create an account to join the conversation.

More
24 Apr 2014 09:04 #176429 by charlest
Do you guys tracking VP openly (via cubes or tracks or whatever) actually find it enhancing your game?

It seems like it would, but it also seems like you are less likely to be able to swoop in with a victory out of nowhere. While common sense says Phil Eklund didn't intend for VP to be hidden or obscured on the table, perhaps that is a crucial element of the game. Those A-ha moments where you come out of nowhere and take a topple are quite satisfying.

Please Log in or Create an account to join the conversation.

More
24 Apr 2014 10:14 #176443 by Gary Sax
Only having played VASSAL, where info is open insofar as you have time to look without anyone noticing, I think it would enhance a ftf game immensely.

Please Log in or Create an account to join the conversation.

More
24 Apr 2014 10:58 #176453 by Not Sure

Gary Sax wrote: Only having played VASSAL, where info is open insofar as you have time to look without anyone noticing, I think it would enhance a ftf game immensely.


I wouldn't want to be the poor sucker keeping that board up to date through things like Unrest plays coming and going.

I honestly don't count too much even in Vassal. I can usually see when something's getting unbalanced, it's only when things shift wildly (like someone adds two Command troops or Revolution points in a turn).

I'll certainly take a count when a topple comes up, but if we're not actively squabbling over one I'm mostly concerned with my own goals.

Please Log in or Create an account to join the conversation.

More
24 Apr 2014 13:36 #176486 by Msample

charlest wrote: Do you guys tracking VP openly (via cubes or tracks or whatever) actually find it enhancing your game?

It seems like it would, but it also seems like you are less likely to be able to swoop in with a victory out of nowhere. While common sense says Phil Eklund didn't intend for VP to be hidden or obscured on the table, perhaps that is a crucial element of the game. Those A-ha moments where you come out of nowhere and take a topple are quite satisfying.


I find its less likely to telegraph your intentions if you can tell at a glance what everyone else has. And newbies appreciate it as well. The graphics can be tought to pick out across a table.

Please Log in or Create an account to join the conversation.

More
05 May 2014 20:01 #177467 by Not Sure
Here's a note from Phil Eklund over on BGG (commenting on a review):

I can only add that there are only two dozen Pax Porfiriana left for sale on my www.sierra-Madre-games.eu website. I may do a small reprint if demand is high enough.


If you think you might want this game and haven't bought it yet, now's the time.
The following user(s) said Thank You: Gary Sax

Please Log in or Create an account to join the conversation.

More
05 May 2014 20:22 #177470 by Gary Sax
Super cheap shipping, too, from Germany (like 5 bucks).

Please Log in or Create an account to join the conversation.

More
06 May 2014 12:15 #177522 by Msample

Not Sure wrote: Here's a note from Phil Eklund over on BGG (commenting on a review):

I can only add that there are only two dozen Pax Porfiriana left for sale on my www.sierra-Madre-games.eu website. I may do a small reprint if demand is high enough.


If you think you might want this game and haven't bought it yet, now's the time.


Surprised it lasted this long - almost 18 months to sell out . It has a small but loyal following.

Buy now - it will only get more expensive once it goes out of print.
The following user(s) said Thank You: Gary Sax

Please Log in or Create an account to join the conversation.

More
15 May 2014 18:40 #178216 by DukeofChutney
cracked open some beers after work and played a game with two of my colleagues, who don't do games much. I won on the third topple card with 3 command points. Not that surprising given that they had only played once before.

One of the things i love about this game is the fact that it has 200 unique cards. And some of them are powerful enough to build half your game strategy around. I got the refrigerated train card and built my entire economy around upgrading connections, then using the money to dump troops around. Because cards like this may not come up, there isn't some nonsense bullet proof strategy we can discuss in this thread. This really is a game that you have to play by ear and see what cards come up in the flop.
The following user(s) said Thank You: JoelCFC25, Gary Sax, Dr. Mabuse, Sagrilarus, Msample

Please Log in or Create an account to join the conversation.

More
16 May 2014 00:43 #178228 by Gary Sax
I really like this trend in new games, Duke. Nations has this too. You may never see that combination of cards again, so it encourages thinking on your feet combowise.

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.216 seconds