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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
XCOM doesn't ship with a rule book?
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How many IOS board games do the people here play that they claim are better than playing the real thing? Fucking hypocritical. I personally think this concept is awesome. The app can handle the fiddly bits while still allowing people to gather around a board and roll dice and fiddle with miniatures. They probably could have designed the same game with sand timers and a card-driven AI, but this sounds a hell of a lot more fun to play.
I get the game delivered on Monday and might just get a play in that night. It might suck, but I'll bet I'll still enjoy it. The game itself may not have staying power, as very few do, but I doubt it will be because of the app. While I don't want all board games to go down this road, I would love to see what else people could come up with.
As to the original topic, I would have preferred a real rule book, but I will wait to pass judgement until I play it.
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Funny how little fuss I heard over that one.
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If it turns out that the game is an all-time classic and you don't want to mess with the web app, make planned obsolescence work for you. Instead of recycling your old phone take out the battery and throw it, the phone, and an AC adapter in the box with the app pre-loaded. Easy.
I'd never buy this game but someone in my group - after spotting it at our FLGS - plans to buy it and bring it to our next game night. Strangely enough, I'm most interested in seeing how the X-COM funding side of the game is handled since I'm already familiar with the co-op whack-a-mole concept.
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That...wow, that's awesome looking for it's time. I especially like that one of the lands/kingdoms/countries is named "Riproaria"...DrMurko wrote: Anyone remember quest of the rings?
http://youtu.be/maBfOZQ2Cbs
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- Matt Thrower
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- Shiny Balls
- Number Of Fence
The rules are in the app. Some enterprising person will no doubt copy them to text and make them available for general consumption. Hell, FFG may even get round to it before anyone else bothers.
In terms of obsolescence, the app runs on iOS and Android and in a web browser:
s3.amazonaws.com/xcomtbg/web/Player.html
So it's about as technology neutral and future-proof as anything digital can be. And as other examples already discussed on this thread (Atomsfear etc), gamers continue to find enterprising ways of ensuring these things remain available.
I think it's a neat idea. I think we're nearing the limits of where cardboard alone can take us in terms of tabletop game design. FFG desever some credit for pushing the envelope a little, not criticisms for the very minor shortcoming of not putting paper rules in the box.
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That is about the most absurd thing I've read in I don't know how long. Yes, I think we've about reached the limits on where pen and ink can take us in terms of creative writing as well.
No rules in a boardgame is a minor criticism? Only if you believe that a board game shouldn't be self contained. Frankly I think one of the essential attributes of a boardgame is that they are
But then opinions that don't align with Mr. Thrower's are just "nerd rage" and should not be heeded.
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repoman wrote: That is about the most absurd thing I've read in I don't know how long.
The carrot monkey skin planet from albatross sunset is smiling on the tomato garden at eleventeen nintey in the afternoon.... and it's penis is raging!
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wadenels wrote: Omega Virus, Dark Tower, etc were self-contained.
Actually they're worse since they were "unique". These days apps are transferred between platforms with very little hiccups. I can still play old console games in Android devices.
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Myself, digital as a game aid doesn't appeal to me. I won't go out of my way to try, but I won't shun the game and maybe I'll be pleasantly surprised.
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Chaz wrote: Has anyone actually played this thing yet? I'm thinking about picking it up because the whole app thing doesn't bother me, and I like the idea of the real time and divided role factors.
My review after playing a full game at BGG.con: www.boardgamegeek.com/thread/1274633/alp...t-new-co-op-revealed
I loved it, but my copy is arriving today, so I'll see if it holds up after repeated plays.
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The electronic rule book is very easy to search and reference, so that's pretty cool. It does mean you have to sit in bed ( or on the loo depending on where you do this) learning the game with a tablet rather than the rule book and part of me thinks it wouldn't have cost that much to put in a paper copy.
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