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Magic Duels - Origins, MtG F2P on Steam
They plan to have expansions every 3 months that coincide with their paper expansions.
Enter the world’s most popular strategy game with Magic Duels™ Origins, an all-new, free-to-play digital experience. Build powerful decks from an ever-growing collection of earnable cards, and sharpen your skills in a variety of unique solo and multiplayer modes. Begin your adventure here!
•Improved Deck Builder with step-by-step deck construction guidance
•First-ever playable Planeswalker cards
•Solo Battle mode featuring virtually endless AI opponents
•Expanded multiplayer options, including Two-Headed Giant mode
•Quest system with new individual and community challenges every week
•Limitless Free-to-Play with 100% earnable content
•All-new Skill Quest tutorial system
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- Black Barney
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1 Booster costs 150 gold = which you can earn through 10 Hard difficulty solo battles or 30 easy. No news on MP gold rate.
Each planeswalker's story nets 150 gold as well, there are 5 such stories.
Speaking of planeswalkers, Nissa looks awesome (in terms of power). I think my first builds will be Boros (reknown?) or Golgari Elves
The quests will be fun. It looks a ton like the Heathstone system through and through. I'm fine with that.
Still don't understand what this skill quest thing is but I think you can get decent gold from it.
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- Matt Thrower
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Black Barney wrote: Still don't understand what this skill quest thing is but I think you can get decent gold from it.
I've got a beta test version of this. The Skill Quests are just mini-games you can play that teach you aspects of the rules. If you know the game they're not just annoying but a positive waste of time. And you have to sit through some of them before you can get access to the main game.
Aside from that, a couple of hours in and it's pretty ace. Best digital version of Magic since Shandalar. That said, I still think that Magic's turn structure is fundametally clunky played online, with all those wait timers for interrupts and such. But if you want to play online, this is going to be the way to go.
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- Black Barney
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What was Shandalar? Which year was that?
If you get gold from the skill quests, I bet they're tolerable. They better pay out stuff for that.
Oh I noticed the OP didn't put the release dates:
July 8 for iOS
July 15 for Xbox One & Steam (PC)
August for PS4
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- Matt Thrower
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Black Barney wrote: What was Shandalar? Which year was that?
It was way before the current Duels of the Planeswalkers iterations, back in 1997:
en.wikipedia.org/wiki/Magic:_The_Gathering_(MicroProse)
There's a freeware update of it with some more modern cards here, although I've never tried it:
www.slightlymagic.net/forum/viewforum.php?f=25
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- metalface13
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I *will* put some real money into this if I can. I absolutely won't if I can't.
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- Black Barney
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just play for free like the rest of us
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- metalface13
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- Michael Barnes
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It's also their first time trying smartphone, which I think is a mistake for a game like this.
Barnes, you can turn off animations and I suggest you do. Even if the animations were smooth, they're still annoying.
Skill Quests are necessary since this is a gateway game (it's not Magic Online). Everyone complains about them the first time through but they net you a bunch of gold so they're worth the pain.
The game isn't going to get good until you start going through the 5 campaigns. Once that is over, you have a ton of unlocked cards and a bunch of gold for boosters. Now you can start having a serious look at your collection and deciding which decks to build (I suggest elves or boros reknown maybe).
My buddy has iPad 3 and is devastated that this doesn't run on it.
Can't wait for my Xbox One release next Wednesday!
Barnes, you think you might play on Steam or PS4 instead?
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- Michael Barnes
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- Black Barney
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What's your phone? I hear it runs great on iPhone 6 and iPhone 5S. Is your phone just an iPhone 5?
Might as well try it on PS4 next month. It's free!
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