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Starcraft: Brood War - Is it worth the cost?
Talking about expensive - £40, $60. You're kidding me right? I can buy pretty much any other game for that. We have been liking the base game but I am guessing we can get more for our money elsewhere. None of us own TI3 for example.
Can anyone give advice about if and how Brood War improves the game?
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The modules add some variety and interest, especially the attack module which lets you counter the defender's base defense module. The Assist module is also very nice if you go with lots of support types. This allows you an extra assist unit in battle. There is another that lets you swap units in your skirmish after setup. Good stuff. You could easily proxy these though.
The units are good overall. I've not had much luck with the medic but am probably not using them properly somehow. Need to try them more. Devourers are nasty as fuck. Oh and there is a new damage type called Collateral Damage that is devastating to enemy bases.
I might be able to add more later, I am late for work.
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The new units and planets are really great too.
I would recommend broodwar to anyone who has the base game.
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BROOD WAR is a mandatory buy for people who played the base game about 5-10 times, because that's when playing the same tactics with the same victory conditions gets a tad boring.I've played a few games of Starcraft this month and we have been talking about the expansion. What I think we really want is the games to run a bit longer. We have been disappointed by the lack of time you have: we don't see many of the big units coming out. Nobody buys much technology. It's alll just kind of expensive when you can pump out more units instead.
With the expansion each player can now choose to play with the special victory condition of his faction or start off with bonuses (more units, special powers, etc.) and play for a standard win through accumulation of victory points.
Sometimes no player picks his special victory objective, because they'll have to make the decision before set-up, while still drooling over the cool power they're going to have and don't consider they could start far off any VP areas. If that is the case the game gets very tactical (and longer) since everyone is battling over these few spaces.
The expansion comes with new units and some old ones were changed, most of which were turned into a more worthwhile purchase by either improving their stats or by giving them the ability to counter certain popular strategies, like an all airborne army, etc.
Longer playtime and more varied unit purchases also lead to more technologies getting bought, although I have to admit that in my last session I only bought the nuke again and again in the latter half of the game.
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BROOD WAR is a mandatory buy for people who played the base game about 5-10 times, because that's when playing the same tactics with the same victory conditions gets a tad boring.
So does Brood War also have a limited shelf life (in the same way that the base game gets old after 5-10)? I mean, will playing Brood War get old after 5-10 more plays, or does the expansion give the game more replayability past that?
Hope I articulated that well enough to be understood.
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Once you integrate it, it becomes a full set. I point that out again because it's not one of those kind of things where there is a bunch of "optional" kind of bullshit involved. But if you are just so-so about Starcraft then I am not sure this is going to make it better for you or not. For me, this is a game that I'll be playing for years to come. And still fucking suck at.
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I haven't played with the expansion that often yet. However, the new rules add more variety. For example Jim Raynor can start off with three ghosts on a special space which can then be sent anywhere on the map with a move order. Playing with this special power is quite different than playing for the standard victory. Also in the base game the archons were the best units in the game and it didn't make much sense to build anything else as a Protoss player. The expansion balances the units out and adds more counter strategies.Schweig! wrote:
BROOD WAR is a mandatory buy for people who played the base game about 5-10 times, because that's when playing the same tactics with the same victory conditions gets a tad boring.
So does Brood War also have a limited shelf life (in the same way that the base game gets old after 5-10)? I mean, will playing Brood War get old after 5-10 more plays, or does the expansion give the game more replayability past that?
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- Mr Skeletor
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