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Asmodee's Claustrophobia

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21 Nov 2009 17:03 #47639 by mjl1783
www.claustrophobia-theboardgame.com/en/

Maybe it's just me, but I think this one looks pretty cool. Has anyone played this at a con, or otherwise know anything about it?

From what I could gather of the premise, Hell's literally broken loose underneath Jerusalem, and mankind is trying to enslave the demons, who send these "troglodytes" (lesser demons, I guess) to try to fight back. It looks like you play a team of convicted criminals, supervised by a "Brother of Redemption," who've been forced to go into the sewers to fight the demons.

Mechanically, it seems like it could be interesting. It's basically a tile-based dungeon crawler. You roll one die for each of your guys at the start of the turn, then assign each guy a die. Depending on what number you assigned him, his abilities (movement, combat, etc.) for the turn are different. When he takes damage, there are fewer assignment options available. It appears that the demons get a similar dice system where they can use different combos of dice to introduce harmful effects for the human players.

I don't know. At the very least, it could be a step of the beaten path for dungeon crawlers, and a step up for the company's production values.

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21 Nov 2009 19:10 #47643 by Shellhead
The overall concept sounds a little bit like Space Hulk. The dice thing better work very intuitively, or else it's going to bog down the early plays enough that people won't really give the game a chance.

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22 Nov 2009 08:51 #47661 by mjl1783
Replied by mjl1783 on topic Re:Asmodee's Claustrophobia
It's being billed as a "survival tactics" game, so I guess you could say that's conceptually similar to Space Hulk. It's not grid based, though, so I doubt it'll bear much resemblance in play.

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