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Weekly Trash - DOOM: The Boardgame
- ChristopherMD
- Topic Author
- Away
- Road Warrior
We typically try to use melee combat as much as possible to conserve ammo. Better to do it on smaller critters when its still voluntary than wait until you run out of ammo and have no choice while possibly facing a bigger creature. I wonder if people who comlain about running out of ammo are relying too much on it being a shooting game. Do you usually use guns for everything? What about grenades? With those we do the opposite and use them at the first opportunity. Grenades are fun. When we first played we discussed the idea of infinite pistol ammo, but ultimately decided against it.
I don't recall every doing this, but does anyone ever split up? Like if you know the map already and two routes end at the same place. I can see good and bad points to it. You don't have someone to watch your back, but you also force the overlord to split his resources. If he concentrates on one marine it'd make it easier for that person to run away since he wouldn't have to worry about helping a comrade. Or is splitting up just a bad idea in general?
I have a PC monitor on my gaming/dining table. Last time we played I used a screensaver that showed images from DOOM3 and played the theme music. It worked out pretty well, but didn't have much variety making it too repetitive after a while. I'll probably just play music next time, maybe something industrial sounding. Anyone else do atmoshperic stuff when they play?
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But, my question is...Space Hulk is mentioned above and how the Marines need a few games on a mission just to know what they are doing. The problem I have with Space Hulk is for example on the first mission, once the Marnines know what they are doing, then the Genestealer player really has no way to win anymore.
Does Doom have the same problem where once the Marnies "solve" the puzzle of how to beat a mission does it swing it from Invader advantage to Marine advantage?
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Doom is an up against the ropes getting pummeled, will we make it out alive kind of game. I played one game of Doom where we didn't even make it out of the first room that is how hard it is.
Sounds like the first scenario in the LE Game Aliens. Get some bad rolls for Alien placement and that, my friend, is your ass.
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- ChristopherMD
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- Road Warrior
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- metalface13
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- D10
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Hmm...what's the format? We post games we like and want to hear others views? Post a question about a game we want to know more about?
Why not? Sounds like as good a format as any. Discuss one game in particular for one week, give it the spotligt. Title them similarly so they're easily searchable. Should work fine.
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If I owned the game, I would totally do it. I'd see if you could make a pretty good recreation with the tiles that come with the game. If not, I would make my own board sections on posterboard or card or something, for the first few levels, anyway. It would make for a cool campaign, I think. The hangar, nuclear plant, and toxic waste refinery, definitley. Maybe skip to the last level at the end. Of course, there would be no energy weapons, just like in the PC game.
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