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Get HANNIBAL if I already have TWILIGHT STRUGGLE?
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I hope less vague people than me will contribute to this thread.
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I too am interested in knowing whether having both is worthwhile. And if only one, which one?
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- Dr. Mabuse
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- Ambassador of Truth
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- southernman
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I'm still just looking at CDGs at the moment - lack of regular (or any) opponents kind of make them a luxury. I did get a copy of We the People last year and had a game with a miniatures wargaming mate, but as he was available very infrequently for boardgames I ended up selling it since (because of its rarity) it was in demand.
I have played Twilight Struggle and enjoyed it although didn't like the mechanic of having to try and do something with all your opponents cards you hold, have followed lots of Hannibal discussions and it seems a game I would like, but also like the sound of Successors mainly because I enjoy having multiple players in games and think this could be quite fun implemented in a CDG.
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- Dr. Mabuse
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OK Anthony - that new avatar is just plain creepy.
Yeah...I'm trying it out for a bit. I may go back to the coloured Criterion Collection version I had before. Altho'...if I appear in another of Barnes' dream and I look like this, I may hold onto it a bit longer.
I'm still just looking at CDGs at the moment - lack of regular (or any) opponents kind of make them a luxury...
...but also like the sound of Successors mainly because I enjoy having multiple players in games and think this could be quite fun implemented in a CDG.
I would love to own (or at least try) Successors but as you've already stated Tom, lack of opponents keeps this off my wishlist.
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Assymetric sides - Carthage has the initial advantage (esp in Genralship) but is on the clock. Rome, because of its political structure at the time, has a rotating system of generals that change every year. Unfortunately some of these guys are just plain terrible and due to the random nature of their assignment, you never know what your gonna end up with. Rome has better manpower so they can afford to lose some battles but still maintain solid armies in the field. Not so with Carthage. Battle losses for them can be very painful. Games typically see the Romans trying to play a waiting game in the early turns until they can wear Carthage out in a war of attrition, or until better generals show up.
Battles - Of course battles happen but they can be risky. In H:RvC they use a system of battle cards to determine the outcome. The number of cards you draw is dependant on how good your genral is and how many toops are in your army. Once cards are drawn the two sides play a mini game of card matching and bluffing. Ususally the guy with more cards wins. Ususally... The battle cards are a very love em' or hate em' mechanic. Of all the CDGs I've played only We the People and H:RvC use it so its not very common. That being said, I personally like how they bring an element of poker to battle resolution. YMMV
Cards - Just like TS, H:RvC uses a shared deck of cards to drive the game. Unlike TS, if you draw an event that's for your opponent and you use it for OPs, the event does not trigger. You just get the operation points and the card goes into the discard pile.
Area Control - Sure there are armies and battles, but more often than not, the winner will be decided by the control of territory. Games where Rome or Carthage get sacked are rare. Also battles have political repercussions. Lose a couple of battles as Carthage and you could see some of your political suppport in say Spain, melt away. Lose some as Rome and half of Italy could revolt.
Hannibal - As to be expected Hannibal is a badass. However if you get a bit too careless you could end up getting him killed off. (Like I did in my first battle of my first game. doh!) If this happens, very bad things happen to Carthage. You could still pull out a win but it's a lot harder.
That's all I can think of off the top of my head. I really like H:RvC (my first CDG) and I think it will deliver a very different gaming experience from TS.
-Will
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Southernman wrote:
I'm still just looking at CDGs at the moment - lack of regular (or any) opponents kind of make them a luxury...
...but also like the sound of Successors mainly because I enjoy having multiple players in games and think this could be quite fun implemented in a CDG.
I would love to own (or at least try) Successors but as you've already stated Tom, lack of opponents keeps this off my wishlist.
The beauty of some CDGs is that they play very well over the internet via VASSAl/Cyberboard. This is especially true of the multiplyer titles like Here I Stand and Successors. And really, I figure as long as one person owns the game there's no reason that everyone should run out and get a copy.
Dogmatix ran a F:AT Successors game a few months ago that was a lot of fun. If there's sufficient interest, I'd be willing to run/moderate another one.
-Will
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- southernman
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Does it need a moderator on Vassal, and can it be PBEM over online ? (I haven't any experience with cyberboard).Dr_Mabuse wrote:
Southernman wrote:
I'm still just looking at CDGs at the moment - lack of regular (or any) opponents kind of make them a luxury...
...but also like the sound of Successors mainly because I enjoy having multiple players in games and think this could be quite fun implemented in a CDG.
I would love to own (or at least try) Successors but as you've already stated Tom, lack of opponents keeps this off my wishlist.
The beauty of some CDGs is that they play very well over the internet via VASSAl/Cyberboard. This is especially true of the multiplyer titles like Here I Stand and Successors. And really, I figure as long as one person owns the game there's no reason that everyone should run out and get a copy.
Dogmatix ran a F:AT Successors game a few months ago that was a lot of fun. If there's sufficient interest, I'd be willing to run/moderate another one.
-Will
I have the same opinion on game ownership for online gaming - if I show up at my club and everyone plays my game without having their own copy, what's the difference when doing it online or PBEM ?
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-Will
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- southernman
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Gotcha.Nah it dosen't really ned a moderator. I was just offering to answer questions as they popped up and handle most of the administrative work until the players were comfortable with taking care of it themselves. .....
-Will
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- Matt Thrower
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- Shiny Balls
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