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Struggle of Empires
- hancock.tom
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I was lukewarm on the game as a package, but it definitely had a couple of neat things going for it. Sort of a cross between Imperial and Diplomacy with a heavy dose of typical martin wallace ass thrown in. Why does this guy think every game needs a mechanic for you to go into debt, no matter what it is?
Anybody else played it? Thoughts?
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- hancock.tom
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There are plantation markers in the colonies. Stick a navy in africa, and you can turn the plantation markers into a control marker for yourself.
There is a slave revolt chit you can choose. This lets you make a backhanded attack using slaves. It is cool because you can use it to attack your allies, which normally isn't allowed. Your armies can't combine with the slaves.
There is also a slave trade money chit I think? That one just gives you cash for every control marker you have in a certain area, maybe africa? I was playing Prussia, and concentrated on controlling the mainland.
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- Michael Barnes
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CONQUEST OF THE EMPIRE 2nd edition was basically SoE with Eagle Games production and a Roman theme. But it just didn't work as well for some reason.
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- Michael Barnes
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I know what you mean about it needing work though...it has that classic Martin Wallace "almost there" feeling throughout. It does kind of lack the polish it needs to really be one of the great ones.
Gosh, it's been like four years since we broke this out...it needs to get played again soon.
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I've played both games. Conquest of Empire is cool because of the bits but I think Struggle of Empires works better because it's easier to move armies around. Also, in Conquest of Empire there is a huge number of points in Rome so that ends up being a key spot vs. Struggle of Empires were the areas are more balanced. Both games can get pretty cut throat. Either way I'm itching to play either game. I haven't played either game in about 2 years.CONQUEST OF THE EMPIRE 2nd edition was basically SoE with Eagle Games production and a Roman theme. But it just didn't work as well for some reason.
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Michael Barnes wrote:
I've played both games. Conquest of Empire is cool because of the bits but I think Struggle of Empires works better because it's easier to move armies around. Also, in Conquest of Empire there is a huge number of points in Rome so that ends up being a key spot vs. Struggle of Empires were the areas are more balanced. Both games can get pretty cut throat. Either way I'm itching to play either game. I haven't played either game in about 2 years.CONQUEST OF THE EMPIRE 2nd edition was basically SoE with Eagle Games production and a Roman theme. But it just didn't work as well for some reason.
Pete...organize something that's closer to DC than Philly and I'll be there. Own 'em both and haven't had a snowball's chance in hell to play either...
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Michael Barnes wrote:
I've played both games. Conquest of Empire is cool because of the bits but I think Struggle of Empires works better because it's easier to move armies around. Also, in Conquest of Empire there is a huge number of points in Rome so that ends up being a key spot vs. Struggle of Empires were the areas are more balanced. Both games can get pretty cut throat. Either way I'm itching to play either game. I haven't played either game in about 2 years.CONQUEST OF THE EMPIRE 2nd edition was basically SoE with Eagle Games production and a Roman theme. But it just didn't work as well for some reason.
I love Struggle of Empires. I like being Queen Victoria, and owning India, and saying "We are not amused." I'll bring it in May. Do you thing we can get a group of people who are sober enough to play it?
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It's also my favorite Wallace game. The limited number of actions on your go make things very interesting and tough and limit how much you can do without telegraphing your intentions to everyone.
The rules are rather muddled though. I've created a rules notes file on TOS with a player aid attached that I think helps things out greatly.
If I can manage to attend Trashfest on May 1st I can bring this along and teach it.
Chad
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I think this is a really good game, Wallace's best overall. The production is trash (it's Warfrog, all right) but there's some cool mechanics and plenty enough aggro to go around. The alliance thing was dismissed by some as gamey, but it really kind of works out in that you can diplomatically outmanuever (and outspend) folks you don't want to fight with. It's one of the best Eurogames out there, I really would like to play it more.
CONQUEST OF THE EMPIRE 2nd edition was basically SoE with Eagle Games production and a Roman theme. But it just didn't work as well for some reason.
The biggest issue with Conquest is that all the action kind of "smashed" up to the center of the board, making confrontation one big "Cold War"(e.g. Player A won't attack player B, because it'll weaken them both so that play C can mop up on both).
And the actions were random draws instead of a static selection.
But besides those minor quibbles, I really enjoyed C.o.t.E with the new ruleset.
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It's also my favorite Wallace game. The limited number of actions on your go make things very interesting and tough and limit how much you can do without telegraphing your intentions to everyone.
I like the limited number of actions, because it makes the game less overwhelming to me than other war and conquest type games. I understand, however, where Tom is coming from. As a wargamer, I'm sure SoE seems very simplistic and bland. Malloc and Megafauna Dan keep telling me that they are going to convert me into a wargamer, but I find it unlikely. There are too many possible choices. I get AP from hell and my head asplode.
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