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Kevin Klemme
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Mycelia Board Game Review

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Outback Crossing Review

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Sale! Incl ThunderRoad: Tremors Edition!

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24 Oct 2012 03:06 - 24 Oct 2012 03:44 #136583 by Mr. White

"Food for five years, a thousand gallons of gas, air filtration, water filtration, Geiger counter. Bomb shelter! Underground... God damn monsters."

Selling a complete copy of ThunderRoad w/ complete copy of Wreckage. Also included are a tanker and _two_ graboids! Did I mention it was all painted? That's 31 painted minis total. All for $60+ shipping. So, two complete oop games that can be combined with house rules (I did) and 31 painted minis for only $60...hell, I'd like to see your Sri Lankan kiddos beat that! (mutant pumpkins not included)





Other games for sale (you cover shipping)
Leaping Lemmings $20
Ogre: Deluxe Edition (unpunched) $30
Savage Worlds Deluxe Edition Hardback (new) $20

Will also trade for Wings of War/Glory (WWI) planes...send me offers.

PM if interested.
Last edit: 24 Oct 2012 03:44 by Mr. White.
The following user(s) said Thank You: NeonPeon, Dr. Mabuse

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24 Oct 2012 12:58 #136591 by SuperflyPete
Had you posted this the day before I put in a 150$ order to FRP Games for miniatures, you'd have gotten a PayPal and a virtual XOXO.

FUCK MY LUCK!!!

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24 Oct 2012 15:10 #136597 by Bull Nakano
are the house rules available somewhere?

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24 Oct 2012 17:17 #136611 by Almalik
Thunder Road PM incoming.

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25 Oct 2012 03:47 #136646 by Mr. White

Bull Nakano wrote: are the house rules available somewhere?


I played this with my son and it's pretty simple to house-rule.

I think we randomly drew weapon cards from wreckage for vehicles. The cards have bands on them for how far they shoot, so one or two spaces instead of just one space like standard TR. Also we gave each car HPs equal to their value (2, 3, and 4?). Naturally, we drew wreckage damage cards per the value of the weapon and assigned that much damage.

For the Tanker scenario we had it appear on the 4th board and had it rambling down the road in a straight line at a steady clip (d6 + 2 or 4 depending on the challenge). It would knock out any wrecked vehicles and was impervious to damage so could be used as a screen.

For the Graboids, starting with the 4th board we'd role a d6 at the beginning of every turn. if a player rolled a 1 a graboid appeared at a random 'crater' and would move d6 spaces every turn. The player who rolled the 1 controlled the graboid's movement. If a graboid made contact with a vehicle it was the same as a vehicle ramming a wreck. Oh, only one graboid per board allowed. you could shoot at graboids and they had 2 hp.

This stuff wasn't perfect, but for the simplicity and speed of this game it worked fine.

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25 Oct 2012 13:03 #136663 by The King in Yellow
If Almaik's offer falls through I will buy this immediately.
(I heard that he makes his money prostituting young boys. So, if your conscience doesn't mind taking that kind of money go ahead and take his offer. Btw, my income comes from a MacArthur Genius Grant).

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25 Oct 2012 15:58 #136674 by Almalik
All my young boy prostitution bucks didn't help in this case.

That rat-bastard Neon Peon had already strolled in to Jeff's office, slowly spread the incriminating photos out on his desk, and then walked out with the game while Jeff just sat there shaking and starting to cry.

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25 Oct 2012 16:24 #136676 by bfkiller
I bid $1,800!!

(Seriously, this looks better than that eBayed Zombicide.)

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26 Oct 2012 03:13 #136721 by The King in Yellow
I would hate NeonPeon for his mad sniping skills, but he did clue me in to Wasted Land, so I guess he gets a pass.
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26 Oct 2012 14:03 #136739 by NeonPeon

Almalik wrote: All my young boy prostitution bucks didn't help in this case.

That rat-bastard Neon Peon had already strolled in to Jeff's office, slowly spread the incriminating photos out on his desk, and then walked out with the game while Jeff just sat there shaking and starting to cry.

That's how you get things done!

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