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What BOARD GAME(s) have you been playing?
I also played Marvel Dice Masters . Super Happy Fun Time!
The game is just a hell of a good time.
Now I want to get more boosters. Too bad some of the new Uncanny Xmen dice are different colors than my Xmen vs Avengers dice. And the new color choices are usually worse/harder to read.
I'm looking forward to playing it again. Like right now.
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this just reminds me why do people bother with stuff like boxed games though, just buy a bag of star wars minis for a few dollars, fold out those paper maps, draw your own shit, make your own dumb ass rules with a d6. Let the kids do what they want. For the Win. I do feel like this is the big Emperors New Clothes issues in these kinds of games, boxing it up, fixing up a rigid rule set and making it a milking cow franchise. Its the exact opposite of what you need to be doing with those kinds of games. Your kids will love you for the home brew partay variant dude, the plus point of SW minis is they are prepainted and cheap as crap.
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- Michael Barnes
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I let the kids go off the script like that myself...we were playing Hey That's My Fish last night and they decided that one of the red penguins (the one hollering "noooooo") had to be saved and if he was on a piece alone we (and I quote) "have to put the game away because we all will lose."
So it turned into this co-op thing, trying to keep it from being separated the other tiles. Sure, why not.
I always make them come up with a story and goals for Heroscape.
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- Michael Barnes
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I played Flash Duel last night. Brought it out because a friend who plays a lot of video game fighting games was over. Had only played it once years back, but realize I should probably play it a bit more. Though it definitely feels like a game that requires a lot of plays to really win with comprehension.
Also, played Red Dragon Inn 2 last week for the first time. I enjoyed it, but I wanted a little more theme/mechanics connection. People had suggested I play it because my upcoming game has a strong theme/mechanics thing and also poker-ish themes. I did like RDI, but almost felt like it was made by people who don't drink themselves.
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Red7: I love this little card game. I'm not sure how much actual thought there is, even with the advanced rules, but it feels like there are some good moves to make to set yourself up better to stay in the round. In any case, I would describe this as Uno for grown-ups, but if Uno was actually any good.
Run, Fight or Die: This is a Launius zombie-themed dice game. I played it solo a few times a while back, and thought it was okaaaaay, but our 4p game wasn't great and showed a lot of the weakness in the game, IMO. It feels like there's not a lot you can do to affect things, especially with only 5 dice and little or no control. I drew a Follower on my first turn that took away one of my dice, permanently (I was able to get rid of him later with a card effect, but you can't voluntarily get rid of followers, which I hated). I feel like a simple way to improve the game would be to just add another die, so everyone has six instead of five (and maybe that sixth die is a custom one for each character). Sure, it would make it easier to do things, but inasmuch as it's competitive, anyway, who cares? If it's easier for everyone, then it's still balanced in that sense, but at least you'd feel like you have a little more choice and control over things with more dice.
There's an event die that everyone rolls at the beginning of their turn, and it is so swingy... most things do something a little bit bad, but some are good and even give you a nice reprieve from adding any new zombies at the end of your turn. I ended up getting super lucky and almost always rolling the good things, while other guys consistently rolled the bad ones. How is that fair or fun? I would say just make them all bad.
And also, for what appears to be a very light zombie-themed dice game, two of the dice sides have a chart with various different things. One die with a Book icon means this... Two means this or this or this... Three means this or this or this... It's not ultimately that big of a deal, but it's also not something you're going to memorize or that feels simple but inspired like say, King of Tokyo/NY or D-Day Dice.
Some aspects of the game are fun. I like the locations and the idea of the followers (if you could just choose to lose them voluntarily, even at a penalty), and how the zombies encroach on you feels fun. But this feels like it's just short of being great, where some more development and tweaking might have helped.
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- Michael Barnes
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Mountains of Madness expansion for Eldritch Horror
Bestial Forces for Wiz-War
Evolution
and been dragged into a few games of Summoner Wars with my son.
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Michael Barnes wrote: Eldritch Horror is great. Going to get everything for it.
Damn you're not making this any easier for me
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- Michael Barnes
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Great stuff- it has more or less salvaged AH from total obsolescence.
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