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What board games are you BUYING?
About three years ago I backed Manoevure:Distant Lands.
It may, possibly, see the light of day in Q1 2017.
Will I be charged then...or was I already charged back when people like Sag frequented the site?
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You'll be charged right when it's about to ship.Mr. White wrote: Someone remind me how GMT's P500 works...
About three years ago I backed Manoevure:Distant Lands.
It may, possibly, see the light of day in Q1 2017.
Will I be charged then...or was I already charged back when people like Sag frequented the site?
I wish there were a reminder email at some earlier point. There have been a couple of times when I would have withdrawn my backing had I remembered. Instead, the email just says, "We just took your money. Look what you're about to get!"
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That's true, but that doesn't help my addled brain when I don't remember signing up for the P500 to begin with.Msample wrote: They send newsletters once a month with a schedule of what they are going to charge/ship,over the next couple months.
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Waiting three years for Manoeuvre's expansion is nothing compared to waiting seven years for Wild Blue Yonder.
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Instead, I will be scanning art from the Silver Tower character cards and rulebooks into my computer, and reformatting to print out and craft-glue to wooden nickels. I cranked out more than 1,200 tokens for my D&D campaign, so doing another 50 should be easy enough. And then I can buy the hero expansion and do another 44 tokens.
Thanks to Delobius of F:AT for giving me the chance to try Silver Tower, and also for suggesting purchase of a stripped copy. It's kind of insane that I am getting the rulebooks, dice, cards, and those awesome cardboard tiles for $25 counting shipping.
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New and reworked characters -- 27 total -- with reworked special Districts and recommended configurations in the rulebook. The new artwork is good; I like the darker artwork of the original but some of the artwork in the original wasn't really consistent so I neither love nor hate the change. The new edition also has more combos and ways to build Districts while only requiring seven (instead of eight) to win. I still really enjoy Citadels and a slightly faster-playing edition should be an improvement so I'm on board.
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