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The Best of Consoles... Your Intellivision Top 5?

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24 Sep 2009 19:32 - 24 Sep 2009 20:03 #42612 by Ryan B.
All,

Hey, wow. I was amazed to see how many people here owned Intellivision. What an awesome game system. When I was growing up, only one other kid on our block had one. And when Black Barney got me thinking about Utopia, which was an awesome game for that system, it set me to thinking.

So for all those people who were fortunate to own one:

What are your top five games all time for Intellivision and why?

Here's mine:

1. Sea Battle: Black Barney, you're right. The sonar pinging gave that game an awesome sense of urgency. I loved that it could only be played as multiplayer and that you had to create your own fleet, deploy them secretly and that the unseen mines could get you at any time. That game created a great sense of trepidation.

2. Astrosmash: In terms of looks, this was the *smarter* version of Asteroids. I had a blast trying to get to 100,000 points to get the color of the screen to change back to black. This game was INTENSE.

3. Burgertime: A great "maze" game this has a fun, creative theme that was a challenge to play. Getting chased by eggs, pickles and hot dogs. Awesome.

4. Lock N'Chase: I really loved the music around this one and it introduced some zany, crazy concepts for its time. I loved setting traps by locking gates to catch the police guys. It was a blast to play and I personally thought it was better than Pac Man.

5. Night Stalker: The blue robot was one of my favorite computer opponents and the white robot was relentless. Great maze game that created a perfect sense of mood.


Honorable Mention: Utopia: Simple but smart, it really was one of the first video games to translate a boardgame-like feel to the TV screen. Perfect balance of luck and skill. I just had this as high as #2 just a while ago... but I realized I really did like the other games better.
Last edit: 24 Sep 2009 20:03 by Ryan B..

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24 Sep 2009 19:43 #42613 by dysjunct
1. Night Stalker. Way too intense.
2. Pitfall.
3. Astrosmash.
4. Triple Action.
5. Golf.

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24 Sep 2009 19:50 #42616 by moofrank
1. Micro Surgeon. Awesome co-op shooter.
2. D&D. A weird and very, very simple Rogue-like. Made all the more awesome by creeping up and slowly hearing a sleeping dragon very close.
3. Night Stalker. Classic and hard.
4. Utopia. Odd simple RTS/Hammurabi 2 player.
5. Swords & Serpents: Awesome co-op mini RPG. Even had different classes.

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24 Sep 2009 20:30 #42620 by Rliyen
The stuff you still hang onto.... I think mine still works...

1. Night Stalker: Good God, that one was fun and CREEPY. The ambient music didn't help matters.

2. AD&D: Treasure of Tarmin. Waaaaay involved for a simple game machine for its time, but fun as hell.

3. Sea Battle: Another involved game, but I wiled many an hour with my friends blowing the crap out of each other.

4. Space Spartans: The closest you could get to the Millennium Falcon without it being the MF.

5. Tron's Deadly Discs: Try as I might, I could always get to the near end, but could never surmount it.

Honorable Mentions: D&D. The sleeping Dragon sound effect was creepy, but the AWAKE dragon sound effect was scarier.

B-17 Bomber: BOMBS AWAY!! UH-OH! THAT WAS NOT THE TARGET! UH-OH THAT WAS NOT THE TARGET!!!

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24 Sep 2009 21:12 #42626 by Sagrilarus
D&D was my favorite, and I liked the submarine game as well -- the single-player game where you sank the cargo ships.

Sag.

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24 Sep 2009 21:46 #42628 by NeonPeon
moofrank wrote:

1. Micro Surgeon. Awesome co-op shooter.
2. D&D. A weird and very, very simple Rogue-like. Made all the more awesome by creeping up and slowly hearing a sleeping dragon very close.
3. Night Stalker. Classic and hard.
4. Utopia. Odd simple RTS/Hammurabi 2 player.
5. Swords & Serpents: Awesome co-op mini RPG. Even had different classes.

Exactly this, although I think Utopia was my #1. Tron Deadly Discs gets #6.

Never got much into Treasure of Tarmin.

Question to all: Has any game since Intellivision D&D used a sleeping monster effect? I know plenty of games have a creepy atmosphere with monsters suddenly jumping out at you (Doom etc.), but I can't think of any game with the sleeping sound effect.

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24 Sep 2009 21:53 #42629 by NeonPeon
Ryan B. wrote:

The sonar pinging gave that game an awesome sense of urgency.

A lot of Intellivision games used some sort of pulsing sound to great effect.

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24 Sep 2009 23:58 - 24 Sep 2009 23:58 #42634 by Ryan B.
Sagrilarus wrote:

D&D was my favorite, and I liked the submarine game as well -- the single-player game where you sank the cargo ships.

Sag.


And that would be "Sub Hunt" Yet another great Intellivision game. A few other great, original games we had good times with: NFL Football (The first to use the NFL license.) MLB Baseball (The first to use the MLB License), Armor Battle, Racing, Triple Action, Thunder Castle, Star Strike, B-17 Bomber, Bomb Squad, Golf, Boxing, MicroSurgeon, White Water, Hockey, Horse Racing, Bump N' Jump,Skiing, Space Hawk, Tron Deadly Discs, Tron Maze a Tron
Last edit: 24 Sep 2009 23:58 by Ryan B..

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25 Sep 2009 00:32 #42636 by Dr. Mabuse
1) Night Stalker (made it up to the invisible robot)

2) NASL Soccer ( HUGE Edmonton Drillers fan)

3) Boxing ( the tan one was nicknamed " Wolverine" by my brother and I due to his endurance)

4) Tron Deadly Discs

5) Treasure of Tarmin

6) Hockey

7) Football ( A playbook? My brother and I lost our fucking minds over that.)

8) Armour Battle ( Triple Actions tanks sucked balls)

9) Dreadnaught Factor (a tiny ship trying to take down MONSTROUS battle cruisers)

10) Hover Force ( the last Intellivision game my brother and I bought)

The game I could not fucking wrap my head around:

Maze-A-Tron... what the fucking hell was going on? Big headed embryo-man? Running into rooms changing binary codes? I just wanna kill shit with my discs.

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25 Sep 2009 10:11 #42685 by NeonPeon
I liked Armor Battle but having to hold those side buttons just to move forward was murder on the thumbs. (Ahh, the days when game controllers hurt...) That was another game that made good use of invisible mines.

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25 Sep 2009 11:14 #42696 by Pat II
1. Tron
2. Night Stalker
3. Pitfall
4. Dracula
5. Dungeons & Dragons

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25 Sep 2009 12:25 #42719 by Michael Barnes
1) DEADLY DISCS OF TRON (pretty much why I owned the system in the first place)
2) NIGHT STALKER (forgot about that one)
3) D&D (of course!)
4) ASTROSMASH (I'll never forget how this game looked)
5) BURGERTIME (WORST GAME CONCEPT EVER. But fun.)

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25 Sep 2009 12:37 #42722 by jeb
DEADLY DISKS and MICROSURGEON are so far above everything else for me I won't even do a Top 5. That creepy "visual man" half face in MICROSURGEON haunts my dreams--those weird pizelated chicklet teeth--GAH.

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25 Sep 2009 13:31 #42730 by Ryan B.
Pat II wrote:

1. Tron
2. Night Stalker
3. Pitfall
4. Dracula
5. Dungeons & Dragons


There was a "Dracula" game for Intellivision?

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25 Sep 2009 14:18 #42737 by Ken B.
I didn't have an Intellivision. We were poor. My young diet was a steady supply of green pepper and onion welfare burgers smooshed on two slices of Wonder Bread.

I finally got an Atari 2600 from a yard sale in 1990. Blew my fuckin' mind.

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