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Shadow War: Armageddon
- hotseatgames
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barrowdown wrote: Frontline Gaming is doing a pre-order sale on their 3'x3' and 4'x4' mats ($40 and $55 respectively) through April 21st with free shipping at the end of April. They make theirs with the mousepad material (neoprene backing)
I didn't see one that looked "underhive".
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Pegasus Hobbies gaming
Less skulls and eagles but also more generic and will fit in anything from fantasy to WWII Europe.
They also sell Hexagon, Syberclicks, and a Chemical plant.
A few other people sell it as well.
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- Michael Barnes
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The Armored Container set is really awesome. You wouldn't think plastic boxes would be cool, but they are. Of course, it's 40k so even the shipping containers have gothic arches. The barrels and crates it comes with are perfect scatter for the game too and you get a bunch of them.
Oh, and the game is fucking great. It's amazing that revisiting a 20 year old game that I haven't played for at least 15 has revealed how accessible and fun the system still is. I think that barring a complete overhaul in 8th edition, this may actually be the best way to play 40k. I played it with a friend of mine who had never played Necromunda but is hard into 40k from 5th on...now he's building KTs and swearing off "big" 40k. Like he said, the skirmish level and lower model counts, lower cost of entry just makes more sense given the competition it has today.
My son and I were just rolling earlier today. I had a Skitarii with a Galvanic Rifle posted up as a sniper, trying to keep his Tau from reaching a control panel. This bastard missed his shot SEVEN times including three 1s. Another one of my guys blew his entire Radium Carbine ammo stock on his very first shot, which bounced.
I've been playing 500 point games with him and sort of easing into the rules. Started with moving and shooting, then H2H, then munitions, then psychology. Games are taking about 30 minutes- perfect for us
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Like, if I get the 129$ one, will it be a enough to run a game?
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- Michael Barnes
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One set is enough to play. Adding more just makes it more awesome.
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Michael Barnes wrote: I think that barring a complete overhaul in 8th edition, this may actually be the best way to play 40k.
Agreed. Though I doubt even an overhaul of 40k will make me play it again.
I was a fan of the kill teams rules in 4th ed, but this allows each side to be characterful, instead of just one against an army of brutes.
Its good stuff. I hope gw expands this, but even if not, I don't think it will be too hard to do. I'm already tweaking a iyanden list for this. Only three models fit in 1k pts. But I don't mind those odds. The wraithguard are tough, but a single casualty is pretty crippling.
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- Michael Barnes
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I don't think Necromunda is really coming back, I think that was something GW talked about a year or two ago before this happened. It would be kind of dumb to do a full blown Necromunda release after this. Two or three generations of players have no clue who Cawdor is. What I think they will do is a limited release of the classic metal gangs with rules modified for SWA (which is to say, not much).
There is the Necromunda video game coming too. Which is where GW likes to send its "retired" IP...like Mordheim, BFG, and The Old World.
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I agree with Barnes that Necromunda resurrection will probably be limited to a re-release of old gangs sculpts and rules for them. The thing is, everyone I talked to is excited about the possibility of playing skirmish games with existing minis from 40K. If it was a specialized game with new minis, I don't think it would have turned that popular. Case in point, what happened to Gangs of Comorragh, is anyone playing it?
Also, from personal perspective, I don't remember one thing about the old gangs. But I have a certain familiarity with 40K lore and while perusing the rules for different kill teams I found that on the whole they did stuff that I expected them to. It makes getting into the game so much easier.
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Barnes - concerning buildings, I recall in the original Necromunda sourcebook there was a picture of the hive and details about the upper class living near the top of the spire. There was also those spyre dudes you could hire who were basically rich boys looking to have some fun killing shit with their high tech gear that came from there. I believe in the upper class area it was all buildings and not quite so industrial. So it makes sense for the lower hive to be a crumbling lower class with structures and settlements in addition to metal walkways/industrial vats. I recall there being ruins as a location as well in Necromunda and I always pictured those as more buildings than just collapsed walkways.
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I found a good deal on some out of box Cadians with a Kommisar for $30. Couldn't resist. Kind of was thinking about doing Steel Legion guys since that is thematically appropriate, but wasn't worth $20-$30 more.
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