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TOPIC: Shadow War: Armageddon

Shadow War: Armageddon 02 Jul 2017 15:41 #250775

Our latest beer can project! It's a symbiotic relationship.

beercanterrain1.jpg
Last Edit: 02 Jul 2017 15:50 by celticgriffon.
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Shadow War: Armageddon 30 Jul 2017 00:05 #251825

Finally painted up my first batch of terrain. It has been a month of tinkering off and on. Here are some pics.

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Last Edit: 30 Jul 2017 00:31 by celticgriffon.
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Shadow War: Armageddon 30 Jul 2017 11:01 #251836

That's one congested hive you've got there.
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Shadow War: Armageddon 30 Jul 2017 16:13 #251839

I love this terrain. It is the closest thing to how I imagine an underhive from Necromunda.
I played several 40K games on a non-GW terrain with a lot of clutter and unusual constructions, and it was a blast.

Talking about 40K, it is sucking all of my free time (and funds). I have not played any AoS, SWA or Skirmish in weeks, all 40K. If I'm not playing, I'm painting, and if I'm not painting I'm agonizing over the load-outs.
I still find it more accessible than AoS. Maybe this is my personal taste, maybe it is because the meta is still not really developed and there's a lot more room for experimentation. The matches are way more thrilling than any game of AoS. There's a lot of maneuvering and jockeying for position, it is just more dynamic than AoS (where sometimes I feel like the whole battle is decided by what units your bring in and their initial placement). I'd love to write more about it, but don't know where to start.
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