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Space Cadets: Away Missions has launched on Kickstarter
- Sagrilarus
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This is a genre I love and I am developing something similar myself.
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- engineer Al
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Sagrilarus wrote: Free shipping worldwide.
That's EXACTLY what I was going to say! But only for the first 1000 pledges, so climb aboard!
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- engineer Al
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Ancient_of_MuMu wrote: I have backed against my better judgement. I don't have spare space in my games cupboard and don't need another dudes in a corridor game, but I love that genre and love you guys.
Thanks so much for the love and support! I am sure you wont be disappointed. It really is SO much more than a dudes in the hall game.
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Edit: Done. Good luck with the kickstarter, it's looking good so far. Would be sweet to get the other two base character models.
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- Space Ghost
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- SuperflyPete
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Not saying it needs any of these things, just curious.
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- engineer Al
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Kirowan wrote: The BBG entry mentions scenarios linked in a campaign. Do actions in one scenario carry over to another in any way? Do characters level up or anything?
Not saying it needs any of these things, just curious.
I'm going to answer this with a quote from the Scenario Book:
"Each scenario depicts a momentous event in the history of the Space War fought by the Rocket Patrol against the Alien star-slavers. The missions are each stand-alone operations. Though
they may be attempted in any order, players are encouraged to follow the chronicle of the Space War in historical sequence for maximum immersion. Based on extensive research conducted by the designers, it has been determined that the challenges faced by the Rocket Patrol will feel significantly more realistic if they unfold in proper context. Also, if you jump ahead there are storyline spoilers.
The first few scenarios have the fewest game mechanics, and new players are advised to start at the start. Fair warning: only the starter scenario is easy. The rest were designed with professional space adventurers in mind. Because the Rocket Patrol only accepts the best."
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Based on extensive research conducted by the designers, it has been determined that the challenges faced by the Rocket Patrol will feel significantly more realistic if they unfold in proper context.
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EDIT: That said, best of luck on the project. I hope it turns out to be a great game, I'll pick it up when it CoolStuffInc has it in stock.
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